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Cockatrice 2026-10-19-Development-3.1.2-beta.2
A virtual tabletop for multiplayer card games
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#include <layouts_settings.h>
Public Member Functions | |
| void | setMainWindowGeometry (const QByteArray &value) |
| void | setDeckEditorLayoutState (const QByteArray &value) |
| void | setDeckEditorGeometry (const QByteArray &value) |
| void | setVisualDeckEditorLayoutState (const QByteArray &value) |
| void | setVisualDeckEditorGeometry (const QByteArray &value) |
| void | setDeckEditorDbHeaderState (const QByteArray &value) |
| void | setSetsDialogHeaderState (const QByteArray &value) |
| void | setSetsDialogGeometry (const QByteArray &value) |
| void | setTokenDialogGeometry (const QByteArray &value) |
| void | setGamePlayAreaGeometry (const QByteArray &value) |
| void | setGamePlayAreaState (const QByteArray &value) |
| void | setReplayPlayAreaGeometry (const QByteArray &value) |
| void | setReplayPlayAreaState (const QByteArray &value) |
| QByteArray | getMainWindowGeometry () const |
| QByteArray | getDeckEditorLayoutState () const |
| QByteArray | getDeckEditorGeometry () const |
| QByteArray | getVisualDeckEditorLayoutState () const |
| QByteArray | getVisualDeckEditorGeometry () const |
| QByteArray | getDeckEditorDbHeaderState () const |
| QByteArray | getSetsDialogHeaderState () const |
| QByteArray | getSetsDialogGeometry () const |
| QByteArray | getTokenDialogGeometry () const |
| QByteArray | getGamePlayAreaLayoutState () const |
| QByteArray | getGamePlayAreaGeometry () const |
| QByteArray | getReplayPlayAreaLayoutState () const |
| QByteArray | getReplayPlayAreaGeometry () const |
| Public Member Functions inherited from SettingsManager | |
| SettingsManager (const QString &settingPath, const QString &defaultGroup=QString(), const QString &defaultSubGroup=QString(), QObject *parent=nullptr) | |
| QVariant | getValue (const QString &name) const |
| QVariant | getValue (const QString &name, const QString &group, const QString &subGroup=QString()) const |
| QVariant | getValue (const QString &name, const QString &group, const QString &subGroup, const QVariant &defaultValue) const |
| void | batchWrite (std::function< void(QSettings &)> batchWriteFunction) |
| void | sync () |
Private Member Functions | |
| LayoutsSettings (const QString &settingPath, QObject *parent=nullptr) | |
| LayoutsSettings (const LayoutsSettings &) | |
Friends | |
| class | SettingsCache |
Additional Inherited Members | |
| Protected Member Functions inherited from SettingsManager | |
| QSettings | getSettings () const |
| void | setValue (const QVariant &value, const QString &name) |
| void | setValue (const QVariant &value, const QString &name, const QString &group, const QString &subGroup=QString()) |
| void | deleteValue (const QString &name) |
| void | deleteValue (const QString &name, const QString &group, const QString &subGroup=QString()) |
| Protected Attributes inherited from SettingsManager | |
| QString | settingPath |
| QString | defaultGroup |
| QString | defaultSubGroup |
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explicitprivate |
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private |
| QByteArray LayoutsSettings::getDeckEditorDbHeaderState | ( | ) | const |
| QByteArray LayoutsSettings::getDeckEditorGeometry | ( | ) | const |
| QByteArray LayoutsSettings::getDeckEditorLayoutState | ( | ) | const |
| QByteArray LayoutsSettings::getGamePlayAreaGeometry | ( | ) | const |
| QByteArray LayoutsSettings::getGamePlayAreaLayoutState | ( | ) | const |
| QByteArray LayoutsSettings::getMainWindowGeometry | ( | ) | const |
| QByteArray LayoutsSettings::getReplayPlayAreaGeometry | ( | ) | const |
| QByteArray LayoutsSettings::getReplayPlayAreaLayoutState | ( | ) | const |
| QByteArray LayoutsSettings::getSetsDialogGeometry | ( | ) | const |
| QByteArray LayoutsSettings::getSetsDialogHeaderState | ( | ) | const |
| QByteArray LayoutsSettings::getTokenDialogGeometry | ( | ) | const |
| QByteArray LayoutsSettings::getVisualDeckEditorGeometry | ( | ) | const |
| QByteArray LayoutsSettings::getVisualDeckEditorLayoutState | ( | ) | const |
| void LayoutsSettings::setDeckEditorDbHeaderState | ( | const QByteArray & | value | ) |
| void LayoutsSettings::setDeckEditorGeometry | ( | const QByteArray & | value | ) |
| void LayoutsSettings::setDeckEditorLayoutState | ( | const QByteArray & | value | ) |
| void LayoutsSettings::setGamePlayAreaGeometry | ( | const QByteArray & | value | ) |
| void LayoutsSettings::setGamePlayAreaState | ( | const QByteArray & | value | ) |
| void LayoutsSettings::setMainWindowGeometry | ( | const QByteArray & | value | ) |
| void LayoutsSettings::setReplayPlayAreaGeometry | ( | const QByteArray & | value | ) |
| void LayoutsSettings::setReplayPlayAreaState | ( | const QByteArray & | value | ) |
| void LayoutsSettings::setSetsDialogGeometry | ( | const QByteArray & | value | ) |
| void LayoutsSettings::setSetsDialogHeaderState | ( | const QByteArray & | value | ) |
| void LayoutsSettings::setTokenDialogGeometry | ( | const QByteArray & | value | ) |
| void LayoutsSettings::setVisualDeckEditorGeometry | ( | const QByteArray & | value | ) |
| void LayoutsSettings::setVisualDeckEditorLayoutState | ( | const QByteArray & | value | ) |
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friend |