Cockatrice 2026-04-21-Development-2.11.0-beta.61
A virtual tabletop for multiplayer card games
Loading...
Searching...
No Matches
LayoutsSettings Class Reference

#include <layouts_settings.h>

Inheritance diagram for LayoutsSettings:
[legend]
Collaboration diagram for LayoutsSettings:
[legend]

Public Member Functions

void setMainWindowGeometry (const QByteArray &value)
void setDeckEditorLayoutState (const QByteArray &value)
void setDeckEditorGeometry (const QByteArray &value)
void setVisualDeckEditorLayoutState (const QByteArray &value)
void setVisualDeckEditorGeometry (const QByteArray &value)
void setDeckEditorDbHeaderState (const QByteArray &value)
void setSetsDialogHeaderState (const QByteArray &value)
void setSetsDialogGeometry (const QByteArray &value)
void setTokenDialogGeometry (const QByteArray &value)
void setGamePlayAreaGeometry (const QByteArray &value)
void setGamePlayAreaState (const QByteArray &value)
void setReplayPlayAreaGeometry (const QByteArray &value)
void setReplayPlayAreaState (const QByteArray &value)
QByteArray getMainWindowGeometry () const
QByteArray getDeckEditorLayoutState () const
QByteArray getDeckEditorGeometry () const
QByteArray getVisualDeckEditorLayoutState () const
QByteArray getVisualDeckEditorGeometry () const
QByteArray getDeckEditorDbHeaderState () const
QByteArray getSetsDialogHeaderState () const
QByteArray getSetsDialogGeometry () const
QByteArray getTokenDialogGeometry () const
QByteArray getGamePlayAreaLayoutState () const
QByteArray getGamePlayAreaGeometry () const
QByteArray getReplayPlayAreaLayoutState () const
QByteArray getReplayPlayAreaGeometry () const
Public Member Functions inherited from SettingsManager
 SettingsManager (const QString &settingPath, const QString &defaultGroup=QString(), const QString &defaultSubGroup=QString(), QObject *parent=nullptr)
QVariant getValue (const QString &name) const
QVariant getValue (const QString &name, const QString &group, const QString &subGroup=QString()) const
void sync ()

Private Member Functions

 LayoutsSettings (const QString &settingPath, QObject *parent=nullptr)
 LayoutsSettings (const LayoutsSettings &)

Friends

class SettingsCache

Additional Inherited Members

Protected Member Functions inherited from SettingsManager
QSettings getSettings () const
void setValue (const QVariant &value, const QString &name)
void setValue (const QVariant &value, const QString &name, const QString &group, const QString &subGroup=QString())
void deleteValue (const QString &name)
void deleteValue (const QString &name, const QString &group, const QString &subGroup=QString())
Protected Attributes inherited from SettingsManager
QString settingPath
QString defaultGroup
QString defaultSubGroup

Constructor & Destructor Documentation

◆ LayoutsSettings() [1/2]

LayoutsSettings::LayoutsSettings ( const QString & settingPath,
QObject * parent = nullptr )
explicitprivate
Here is the call graph for this function:
Here is the caller graph for this function:

◆ LayoutsSettings() [2/2]

LayoutsSettings::LayoutsSettings ( const LayoutsSettings & )
private
Here is the call graph for this function:

Member Function Documentation

◆ getDeckEditorDbHeaderState()

QByteArray LayoutsSettings::getDeckEditorDbHeaderState ( ) const
Here is the call graph for this function:
Here is the caller graph for this function:

◆ getDeckEditorGeometry()

QByteArray LayoutsSettings::getDeckEditorGeometry ( ) const
Here is the call graph for this function:
Here is the caller graph for this function:

◆ getDeckEditorLayoutState()

QByteArray LayoutsSettings::getDeckEditorLayoutState ( ) const
Here is the call graph for this function:
Here is the caller graph for this function:

◆ getGamePlayAreaGeometry()

QByteArray LayoutsSettings::getGamePlayAreaGeometry ( ) const
Here is the call graph for this function:
Here is the caller graph for this function:

◆ getGamePlayAreaLayoutState()

QByteArray LayoutsSettings::getGamePlayAreaLayoutState ( ) const
Here is the call graph for this function:
Here is the caller graph for this function:

◆ getMainWindowGeometry()

QByteArray LayoutsSettings::getMainWindowGeometry ( ) const
Here is the call graph for this function:

◆ getReplayPlayAreaGeometry()

QByteArray LayoutsSettings::getReplayPlayAreaGeometry ( ) const
Here is the call graph for this function:
Here is the caller graph for this function:

◆ getReplayPlayAreaLayoutState()

QByteArray LayoutsSettings::getReplayPlayAreaLayoutState ( ) const
Here is the call graph for this function:
Here is the caller graph for this function:

◆ getSetsDialogGeometry()

QByteArray LayoutsSettings::getSetsDialogGeometry ( ) const
Here is the call graph for this function:
Here is the caller graph for this function:

◆ getSetsDialogHeaderState()

QByteArray LayoutsSettings::getSetsDialogHeaderState ( ) const
Here is the call graph for this function:
Here is the caller graph for this function:

◆ getTokenDialogGeometry()

QByteArray LayoutsSettings::getTokenDialogGeometry ( ) const
Here is the call graph for this function:

◆ getVisualDeckEditorGeometry()

QByteArray LayoutsSettings::getVisualDeckEditorGeometry ( ) const
Here is the call graph for this function:
Here is the caller graph for this function:

◆ getVisualDeckEditorLayoutState()

QByteArray LayoutsSettings::getVisualDeckEditorLayoutState ( ) const
Here is the call graph for this function:
Here is the caller graph for this function:

◆ setDeckEditorDbHeaderState()

void LayoutsSettings::setDeckEditorDbHeaderState ( const QByteArray & value)
Here is the call graph for this function:
Here is the caller graph for this function:

◆ setDeckEditorGeometry()

void LayoutsSettings::setDeckEditorGeometry ( const QByteArray & value)
Here is the call graph for this function:
Here is the caller graph for this function:

◆ setDeckEditorLayoutState()

void LayoutsSettings::setDeckEditorLayoutState ( const QByteArray & value)
Here is the call graph for this function:
Here is the caller graph for this function:

◆ setGamePlayAreaGeometry()

void LayoutsSettings::setGamePlayAreaGeometry ( const QByteArray & value)
Here is the call graph for this function:
Here is the caller graph for this function:

◆ setGamePlayAreaState()

void LayoutsSettings::setGamePlayAreaState ( const QByteArray & value)
Here is the call graph for this function:
Here is the caller graph for this function:

◆ setMainWindowGeometry()

void LayoutsSettings::setMainWindowGeometry ( const QByteArray & value)
Here is the call graph for this function:
Here is the caller graph for this function:

◆ setReplayPlayAreaGeometry()

void LayoutsSettings::setReplayPlayAreaGeometry ( const QByteArray & value)
Here is the call graph for this function:
Here is the caller graph for this function:

◆ setReplayPlayAreaState()

void LayoutsSettings::setReplayPlayAreaState ( const QByteArray & value)
Here is the call graph for this function:
Here is the caller graph for this function:

◆ setSetsDialogGeometry()

void LayoutsSettings::setSetsDialogGeometry ( const QByteArray & value)
Here is the call graph for this function:
Here is the caller graph for this function:

◆ setSetsDialogHeaderState()

void LayoutsSettings::setSetsDialogHeaderState ( const QByteArray & value)
Here is the call graph for this function:
Here is the caller graph for this function:

◆ setTokenDialogGeometry()

void LayoutsSettings::setTokenDialogGeometry ( const QByteArray & value)
Here is the call graph for this function:
Here is the caller graph for this function:

◆ setVisualDeckEditorGeometry()

void LayoutsSettings::setVisualDeckEditorGeometry ( const QByteArray & value)
Here is the call graph for this function:
Here is the caller graph for this function:

◆ setVisualDeckEditorLayoutState()

void LayoutsSettings::setVisualDeckEditorLayoutState ( const QByteArray & value)
Here is the call graph for this function:
Here is the caller graph for this function:

◆ SettingsCache

friend class SettingsCache
friend

The documentation for this class was generated from the following files: