#include <layouts_settings.h>
◆ LayoutsSettings() [1/2]
| LayoutsSettings::LayoutsSettings |
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const QString & | settingPath, |
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QObject * | parent = nullptr ) |
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explicitprivate |
◆ LayoutsSettings() [2/2]
◆ getDeckEditorDbHeaderState()
| QByteArray LayoutsSettings::getDeckEditorDbHeaderState |
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const |
◆ getDeckEditorGeometry()
| QByteArray LayoutsSettings::getDeckEditorGeometry |
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const |
◆ getDeckEditorLayoutState()
| QByteArray LayoutsSettings::getDeckEditorLayoutState |
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const |
◆ getGamePlayAreaGeometry()
| QByteArray LayoutsSettings::getGamePlayAreaGeometry |
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const |
◆ getGamePlayAreaLayoutState()
| QByteArray LayoutsSettings::getGamePlayAreaLayoutState |
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const |
◆ getMainWindowGeometry()
| QByteArray LayoutsSettings::getMainWindowGeometry |
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const |
◆ getReplayPlayAreaGeometry()
| QByteArray LayoutsSettings::getReplayPlayAreaGeometry |
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const |
◆ getReplayPlayAreaLayoutState()
| QByteArray LayoutsSettings::getReplayPlayAreaLayoutState |
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const |
◆ getSetsDialogGeometry()
| QByteArray LayoutsSettings::getSetsDialogGeometry |
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const |
◆ getSetsDialogHeaderState()
| QByteArray LayoutsSettings::getSetsDialogHeaderState |
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const |
◆ getTokenDialogGeometry()
| QByteArray LayoutsSettings::getTokenDialogGeometry |
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const |
◆ getVisualDeckEditorGeometry()
| QByteArray LayoutsSettings::getVisualDeckEditorGeometry |
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const |
◆ getVisualDeckEditorLayoutState()
| QByteArray LayoutsSettings::getVisualDeckEditorLayoutState |
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const |
◆ setDeckEditorDbHeaderState()
| void LayoutsSettings::setDeckEditorDbHeaderState |
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const QByteArray & | value | ) |
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◆ setDeckEditorGeometry()
| void LayoutsSettings::setDeckEditorGeometry |
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const QByteArray & | value | ) |
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◆ setDeckEditorLayoutState()
| void LayoutsSettings::setDeckEditorLayoutState |
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const QByteArray & | value | ) |
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◆ setGamePlayAreaGeometry()
| void LayoutsSettings::setGamePlayAreaGeometry |
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const QByteArray & | value | ) |
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◆ setGamePlayAreaState()
| void LayoutsSettings::setGamePlayAreaState |
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const QByteArray & | value | ) |
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◆ setMainWindowGeometry()
| void LayoutsSettings::setMainWindowGeometry |
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const QByteArray & | value | ) |
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◆ setReplayPlayAreaGeometry()
| void LayoutsSettings::setReplayPlayAreaGeometry |
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const QByteArray & | value | ) |
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◆ setReplayPlayAreaState()
| void LayoutsSettings::setReplayPlayAreaState |
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const QByteArray & | value | ) |
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◆ setSetsDialogGeometry()
| void LayoutsSettings::setSetsDialogGeometry |
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const QByteArray & | value | ) |
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◆ setSetsDialogHeaderState()
| void LayoutsSettings::setSetsDialogHeaderState |
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const QByteArray & | value | ) |
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◆ setTokenDialogGeometry()
| void LayoutsSettings::setTokenDialogGeometry |
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const QByteArray & | value | ) |
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◆ setVisualDeckEditorGeometry()
| void LayoutsSettings::setVisualDeckEditorGeometry |
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const QByteArray & | value | ) |
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◆ setVisualDeckEditorLayoutState()
| void LayoutsSettings::setVisualDeckEditorLayoutState |
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const QByteArray & | value | ) |
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◆ SettingsCache
The documentation for this class was generated from the following files: