Cockatrice 2026-09-01-Development-3.1.0-beta.10
A virtual tabletop for multiplayer card games
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ServerInfo_PlayerProperties Struct Reference
Collaboration diagram for ServerInfo_PlayerProperties:
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Classes

struct  PlaymatParams

Public Attributes

optional sint32 player_id = 1
optional ServerInfo_User user_info = 2
optional bool spectator = 3
optional bool conceded = 4
optional bool ready_start = 5
optional string deck_hash = 6
optional sint32 ping_seconds = 7
optional bool sideboard_locked = 8
optional bool judge = 9
optional PlaymatParams playmat_params = 10

Member Data Documentation

◆ conceded

optional bool ServerInfo_PlayerProperties::conceded = 4

◆ deck_hash

optional string ServerInfo_PlayerProperties::deck_hash = 6

◆ judge

optional bool ServerInfo_PlayerProperties::judge = 9

◆ ping_seconds

optional sint32 ServerInfo_PlayerProperties::ping_seconds = 7

◆ player_id

optional sint32 ServerInfo_PlayerProperties::player_id = 1

◆ playmat_params

optional PlaymatParams ServerInfo_PlayerProperties::playmat_params = 10

◆ ready_start

optional bool ServerInfo_PlayerProperties::ready_start = 5

◆ sideboard_locked

optional bool ServerInfo_PlayerProperties::sideboard_locked = 8

◆ spectator

optional bool ServerInfo_PlayerProperties::spectator = 3

◆ user_info

optional ServerInfo_User ServerInfo_PlayerProperties::user_info = 2

The documentation for this struct was generated from the following file: