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Cockatrice 2026-10-19-Development-3.1.2-beta.2
A virtual tabletop for multiplayer card games
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#include <server_response_containers.h>
Public Types | |
| enum | EventRecipient { SendToPrivate = 0x01 , SendToOthers = 0x02 } |
Public Member Functions | |
| GameEventStorageItem (const ::google::protobuf::Message &_event, int _playerId, EventRecipients _recipients) | |
| ~GameEventStorageItem () | |
| const GameEvent & | getGameEvent () const |
| EventRecipients | getRecipients () const |
Private Attributes | |
| GameEvent * | event |
| EventRecipients | recipients |
| GameEventStorageItem::GameEventStorageItem | ( | const ::google::protobuf::Message & | _event, |
| int | _playerId, | ||
| EventRecipients | _recipients ) |
| GameEventStorageItem::~GameEventStorageItem | ( | ) |
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