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Cockatrice 2026-10-19-Development-3.1.2-beta.2
A virtual tabletop for multiplayer card games
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#include <arrow_data.h>
Public Member Functions | |
| bool | isPlayerTargeted () const |
Static Public Member Functions | |
| static ArrowData | fromProto (const ServerInfo_Arrow &arrow, int creatorId, bool isLocalCreator) |
Public Attributes | |
| int | creatorId = -1 |
| bool | isLocalCreator = false |
| int | id = -1 |
| int | startPlayerId = -1 |
| QString | startZone = "" |
| int | startCardId = -1 |
| int | targetPlayerId = -1 |
| QString | targetZone = "" |
| int | targetCardId = -1 |
| QColor | color = "" |
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static |
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inline |
| QColor ArrowData::color = "" |
| int ArrowData::creatorId = -1 |
| int ArrowData::id = -1 |
| bool ArrowData::isLocalCreator = false |
| int ArrowData::startCardId = -1 |
| int ArrowData::startPlayerId = -1 |
| QString ArrowData::startZone = "" |
| int ArrowData::targetCardId = -1 |
| int ArrowData::targetPlayerId = -1 |
| QString ArrowData::targetZone = "" |