Cockatrice 2026-04-21-Development-2.11.0-beta.61
A virtual tabletop for multiplayer card games
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MockCard Struct Reference
Collaboration diagram for MockCard:
[legend]

Public Member Functions

void setId (int id)
void setCardRef (MockCardRef ref)
void resetState (bool keepAnnotations)
void setVisible (bool visible)

Public Attributes

int idSet = 0
bool idWasCalled = false
MockCardRef cardRefSet {}
bool cardRefWasCalled = false
bool resetStateCalled = false
bool resetStateKeepAnnotations = false
bool visibleSet = false

Member Function Documentation

◆ resetState()

void MockCard::resetState ( bool keepAnnotations)
inline

◆ setCardRef()

void MockCard::setCardRef ( MockCardRef ref)
inline

◆ setId()

void MockCard::setId ( int id)
inline

◆ setVisible()

void MockCard::setVisible ( bool visible)
inline

Member Data Documentation

◆ cardRefSet

MockCardRef MockCard::cardRefSet {}

◆ cardRefWasCalled

bool MockCard::cardRefWasCalled = false

◆ idSet

int MockCard::idSet = 0

◆ idWasCalled

bool MockCard::idWasCalled = false

◆ resetStateCalled

bool MockCard::resetStateCalled = false

◆ resetStateKeepAnnotations

bool MockCard::resetStateKeepAnnotations = false

◆ visibleSet

bool MockCard::visibleSet = false

The documentation for this struct was generated from the following file: