Cockatrice 2025-11-30-Development-2.11.0-beta.38
A cross-platform virtual tabletop for multiplayer card games
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DebugSettings Member List

This is the complete list of members for DebugSettings, including all inherited members.

DebugSettings(const QString &settingPath, QObject *parent=nullptr)DebugSettingsexplicitprivate
DebugSettings(const DebugSettings &)DebugSettingsprivate
defaultGroupSettingsManagerprotected
defaultSubGroupSettingsManagerprotected
deleteValue(const QString &name)SettingsManagerprotected
deleteValue(const QString &name, const QString &group, const QString &subGroup=QString())SettingsManagerprotected
getDeckPathForPlayer(const QString &playerName)DebugSettings
getLocalGameOnStartup()DebugSettings
getLocalGamePlayerCount()DebugSettings
getShowCardId()DebugSettings
getValue(const QString &name)SettingsManager
getValue(const QString &name, const QString &group, const QString &subGroup=QString())SettingsManager
settingsSettingsManagerprotected
SettingsCache classDebugSettingsfriend
SettingsManager(const QString &settingPath, const QString &defaultGroup=QString(), const QString &defaultSubGroup=QString(), QObject *parent=nullptr)SettingsManagerexplicit
setValue(const QVariant &value, const QString &name)SettingsManagerprotected
setValue(const QVariant &value, const QString &name, const QString &group, const QString &subGroup=QString())SettingsManagerprotected
sync()SettingsManager