Cockatrice 2026-09-01-Development-3.1.0-beta.10
A virtual tabletop for multiplayer card games
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CardToMove Struct Reference

Public Attributes

optional sint32 card_id = 1 [default = -1]
optional bool face_down = 2
optional string pt = 3
optional bool tapped = 4

Detailed Description

Container describing a single card to move

Member Data Documentation

◆ card_id

optional sint32 CardToMove::card_id = 1 [default = -1]

Id of the card in its current zone

◆ face_down

optional bool CardToMove::face_down = 2

If true, places the card face down, hiding its name. If false, forcibly turns the card face up. If not set, defers the resulting face down state to the server.

◆ pt

optional string CardToMove::pt = 3

When moving add this value to the power/toughness field of the card

◆ tapped

optional bool CardToMove::tapped = 4

When moving sets the card to be tapped


The documentation for this struct was generated from the following file: