Cockatrice 2026-01-14-Development-2.11.0-beta.46
A cross-platform virtual tabletop for multiplayer card games
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dlg_select_set_for_cards.cpp File Reference
#include "dlg_select_set_for_cards.h"
#include "../../deck_loader/card_node_function.h"
#include "../../deck_loader/deck_loader.h"
#include "../deck_editor/deck_state_manager.h"
#include "../interface/widgets/cards/card_info_picture_widget.h"
#include "../interface/widgets/general/layout_containers/flow_widget.h"
#include <QCheckBox>
#include <QDialogButtonBox>
#include <QLabel>
#include <QMessageBox>
#include <QMimeData>
#include <QPainter>
#include <QPushButton>
#include <QScrollBar>
#include <QSplitter>
#include <QTimer>
#include <QVBoxLayout>
#include <algorithm>
#include <libcockatrice/card/database/card_database_manager.h>
#include <qdrag.h>
#include <qevent.h>
Include dependency graph for dlg_select_set_for_cards.cpp:

Functions

static bool swapPrinting (DeckListModel *model, const QString &modifiedSet, const QString &cardName)

Function Documentation

◆ swapPrinting()

bool swapPrinting ( DeckListModel * model,
const QString & modifiedSet,
const QString & cardName )
static
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