Cockatrice
2026-10-19-Development-3.1.2-beta.2
A virtual tabletop for multiplayer card games
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server_spectator.h
Go to the documentation of this file.
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#ifndef SPECTATOR_H
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#define SPECTATOR_H
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#include "
server_abstract_participant.h
"
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#include <qtmetamacros.h>
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class
ServerInfo_User
;
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class
Server_AbstractUserInterface
;
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class
Server_Game
;
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class
Server_Spectator
:
public
Server_AbstractParticipant
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{
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Q_OBJECT
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public
:
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Server_Spectator
(
Server_Game
*_game,
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int
_playerId,
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const
ServerInfo_User
&_userInfo,
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bool
_judge,
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Server_AbstractUserInterface
*_handler);
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};
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#endif
Server_AbstractParticipant::Server_AbstractParticipant
Server_AbstractParticipant(Server_Game *_game, int _playerId, const ServerInfo_User &_userInfo, bool _judge, Server_AbstractUserInterface *_handler)
Definition
server_abstract_participant.cpp:61
Server_AbstractUserInterface
Definition
server_abstractuserinterface.h:28
Server_Game
Definition
server_game.h:67
Server_Spectator::Server_Spectator
Server_Spectator(Server_Game *_game, int _playerId, const ServerInfo_User &_userInfo, bool _judge, Server_AbstractUserInterface *_handler)
Definition
server_spectator.cpp:9
server_abstract_participant.h
ServerInfo_User
Definition
serverinfo_user.proto:2
libcockatrice_network
libcockatrice
network
server
remote
game
server_spectator.h
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