1#ifndef SERVER_PLAYER_REFERENCE_H
2#define SERVER_PLAYER_REFERENCE_H
int roomId
Definition server_player_reference.h:7
int getGameId() const
Definition server_player_reference.h:19
int getPlayerId() const
Definition server_player_reference.h:23
bool operator==(const PlayerReference &other)
Definition server_player_reference.h:27
int gameId
Definition server_player_reference.h:8
PlayerReference(int _roomId, int _gameId, int _playerId)
Definition server_player_reference.h:12
int playerId
Definition server_player_reference.h:9
int getRoomId() const
Definition server_player_reference.h:15