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Cockatrice 2026-10-19-Development-3.1.2-beta.2
A virtual tabletop for multiplayer card games
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#include <server_player_reference.h>
Public Member Functions | |
| PlayerReference (int _roomId, int _gameId, int _playerId) | |
| int | getRoomId () const |
| int | getGameId () const |
| int | getPlayerId () const |
| bool | operator== (const PlayerReference &other) const |
Private Attributes | |
| int | roomId |
| int | gameId |
| int | playerId |
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inline |
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inline |
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inline |
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inline |
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inline |
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private |
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private |
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private |