Cockatrice 2025-11-30-Development-2.11.0-beta.38
A cross-platform virtual tabletop for multiplayer card games
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UserListProxy Class Referenceabstract

#include <user_list_proxy.h>

Inheritance diagram for UserListProxy:
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Public Member Functions

virtual bool isOwnUserRegistered () const =0
virtual QString getOwnUsername () const =0
virtual bool isUserBuddy (const QString &userName) const =0
virtual bool isUserIgnored (const QString &userName) const =0
virtual const ServerInfo_User * getOnlineUser (const QString &userName) const =0

Detailed Description

Responsible for providing a bare-bones minimal interface into userlist information, including your current connection to the server as well as buddy/ignore/alluser lists.

Member Function Documentation

◆ getOnlineUser()

virtual const ServerInfo_User * UserListProxy::getOnlineUser ( const QString & userName) const
nodiscardpure virtual

Implemented in UserListManager.

◆ getOwnUsername()

virtual QString UserListProxy::getOwnUsername ( ) const
nodiscardpure virtual

Implemented in UserListManager.

◆ isOwnUserRegistered()

virtual bool UserListProxy::isOwnUserRegistered ( ) const
nodiscardpure virtual

Implemented in UserListManager.

◆ isUserBuddy()

virtual bool UserListProxy::isUserBuddy ( const QString & userName) const
nodiscardpure virtual

Implemented in UserListManager.

◆ isUserIgnored()

virtual bool UserListProxy::isUserIgnored ( const QString & userName) const
nodiscardpure virtual

Implemented in UserListManager.


The documentation for this class was generated from the following file: