Cockatrice 2026-03-05-Development-2.11.0-beta.54
A virtual tabletop for multiplayer card games
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layouts_settings.cpp File Reference
#include "layouts_settings.h"
Include dependency graph for layouts_settings.cpp:

Variables

static const QString STATE_PROP = "state"
static const QString GEOMETRY_PROP = "geometry"
static const QString SIZE_PROP = "widgetSize"
static const QString GROUP_MAIN_WINDOW = "mainWindow"
static const QString GROUP_DECK_EDITOR = "deckEditor"
static const QString GROUP_VISUAL_DECK_EDITOR = "visualDeckEditor"
static const QString GROUP_DECK_EDITOR_DB = "deckEditorDb"
static const QString GROUP_SETS_DIALOG = "setsDialog"
static const QString GROUP_TOKEN_DIALOG = "tokenDialog"
static const QString GROUP_GAME_PLAY_AREA = "gamePlayArea"
static const QString GROUP_REPLAY_PLAY_AREA = "replayPlayArea"

Variable Documentation

◆ GEOMETRY_PROP

const QString GEOMETRY_PROP = "geometry"
static

◆ GROUP_DECK_EDITOR

const QString GROUP_DECK_EDITOR = "deckEditor"
static

◆ GROUP_DECK_EDITOR_DB

const QString GROUP_DECK_EDITOR_DB = "deckEditorDb"
static

◆ GROUP_GAME_PLAY_AREA

const QString GROUP_GAME_PLAY_AREA = "gamePlayArea"
static

◆ GROUP_MAIN_WINDOW

const QString GROUP_MAIN_WINDOW = "mainWindow"
static

◆ GROUP_REPLAY_PLAY_AREA

const QString GROUP_REPLAY_PLAY_AREA = "replayPlayArea"
static

◆ GROUP_SETS_DIALOG

const QString GROUP_SETS_DIALOG = "setsDialog"
static

◆ GROUP_TOKEN_DIALOG

const QString GROUP_TOKEN_DIALOG = "tokenDialog"
static

◆ GROUP_VISUAL_DECK_EDITOR

const QString GROUP_VISUAL_DECK_EDITOR = "visualDeckEditor"
static

◆ SIZE_PROP

const QString SIZE_PROP = "widgetSize"
static

◆ STATE_PROP

const QString STATE_PROP = "state"
static