Cockatrice 2025-11-30-Development-2.11.0-beta.38
A cross-platform virtual tabletop for multiplayer card games
Loading...
Searching...
No Matches
Server_ProtocolHandler Member List

This is the complete list of members for Server_ProtocolHandler, including all inherited members.

acceptsRoomListChangesServer_ProtocolHandlerprotected
acceptsUserListChangesServer_ProtocolHandlerprotected
addSaidMessageSize(int size)Server_ProtocolHandlervirtual
authStateServer_ProtocolHandlerprotected
cmdCreateGame(const Command_CreateGame &cmd, Server_Room *room, ResponseContainer &rc)Server_ProtocolHandlerprivate
cmdGetGamesOfUser(const Command_GetGamesOfUser &cmd, ResponseContainer &rc)Server_ProtocolHandlerprivate
cmdGetUserInfo(const Command_GetUserInfo &cmd, ResponseContainer &rc)Server_ProtocolHandlerprivate
cmdJoinGame(const Command_JoinGame &cmd, Server_Room *room, ResponseContainer &rc)Server_ProtocolHandlerprivate
cmdJoinRoom(const Command_JoinRoom &cmd, ResponseContainer &rc)Server_ProtocolHandlerprivate
cmdLeaveRoom(const Command_LeaveRoom &cmd, Server_Room *room, ResponseContainer &rc)Server_ProtocolHandlerprivate
cmdListRooms(const Command_ListRooms &cmd, ResponseContainer &rc)Server_ProtocolHandlerprivate
cmdListUsers(const Command_ListUsers &cmd, ResponseContainer &rc)Server_ProtocolHandlerprivate
cmdLogin(const Command_Login &cmd, ResponseContainer &rc)Server_ProtocolHandlerprivate
cmdMessage(const Command_Message &cmd, ResponseContainer &rc)Server_ProtocolHandlerprivate
cmdPing(const Command_Ping &cmd, ResponseContainer &rc)Server_ProtocolHandlerprivate
cmdRoomSay(const Command_RoomSay &cmd, Server_Room *room, ResponseContainer &rc)Server_ProtocolHandlerprivate
commandCountOverTimeServer_ProtocolHandlerprivate
copyUserInfo(ServerInfo_User &result, bool complete, bool internalInfo=false, bool sessionInfo=false) constServerInfo_User_Container
copyUserInfo(bool complete, bool internalInfo=false, bool sessionInfo=false) constServerInfo_User_Container
databaseInterfaceServer_ProtocolHandlerprotected
deletedServer_ProtocolHandlerprotected
gameListMutexServer_AbstractUserInterfacemutableprivate
gamesServer_AbstractUserInterfaceprivate
getAcceptsRoomListChanges() constServer_ProtocolHandlerinline
getAcceptsUserListChanges() constServer_ProtocolHandlerinline
getAddress() const =0Server_ProtocolHandlerpure virtual
getConnectionType() const =0Server_ProtocolHandlerpure virtual
getDatabaseInterface() constServer_ProtocolHandlerinline
getGames() constServer_AbstractUserInterfaceinline
getLastCommandTime() constServer_ProtocolHandlerinlinevirtual
getUserInfo() constServerInfo_User_Containerinline
idleClientWarningSentServer_ProtocolHandlerprotected
joinPersistentGames(ResponseContainer &rc)Server_AbstractUserInterface
lastActionReceivedServer_ProtocolHandlerprivate
lastDataReceivedServer_ProtocolHandlerprivate
logDebugMessage(const QString &)Server_ProtocolHandlerinlineprotectedvirtual
messageCountOverTimeServer_ProtocolHandlerprivate
messageSizeOverTimeServer_ProtocolHandlerprivate
operator=(const ServerInfo_User_Container &other)=defaultServerInfo_User_Container
pingClockTimeout()Server_ProtocolHandlerprivateslot
playerAddedToGame(int gameId, int roomId, int playerId)Server_AbstractUserInterface
playerRemovedFromGame(Server_Game *game)Server_AbstractUserInterface
prepareDestroy()Server_ProtocolHandlerslot
prepareSessionEvent(const ::google::protobuf::Message &sessionEvent)Server_AbstractUserInterfacestatic
processAdminCommandContainer(const CommandContainer &cont, ResponseContainer &rc)Server_ProtocolHandlerprivate
processCommandContainer(const CommandContainer &cont)Server_ProtocolHandler
processExtendedAdminCommand(int, const AdminCommand &, ResponseContainer &)Server_ProtocolHandlerinlineprivatevirtual
processExtendedModeratorCommand(int, const ModeratorCommand &, ResponseContainer &)Server_ProtocolHandlerinlineprivatevirtual
processExtendedSessionCommand(int, const SessionCommand &, ResponseContainer &)Server_ProtocolHandlerinlineprivatevirtual
processGameCommandContainer(const CommandContainer &cont, ResponseContainer &rc)Server_ProtocolHandlerprivate
processModeratorCommandContainer(const CommandContainer &cont, ResponseContainer &rc)Server_ProtocolHandlerprivate
processRoomCommandContainer(const CommandContainer &cont, ResponseContainer &rc)Server_ProtocolHandlerprivate
processSessionCommandContainer(const CommandContainer &cont, ResponseContainer &rc)Server_ProtocolHandlerprivate
resetIdleTimer()Server_ProtocolHandlerprivate
roomsServer_ProtocolHandlerprotected
sendProtocolItem(const Response &item)Server_ProtocolHandlervirtual
sendProtocolItem(const SessionEvent &item)Server_ProtocolHandlervirtual
sendProtocolItem(const GameEventContainer &item)Server_ProtocolHandlervirtual
sendProtocolItem(const RoomEvent &item)Server_ProtocolHandlervirtual
sendProtocolItemByType(ServerMessage::MessageType type, const ::google::protobuf::Message &item)Server_AbstractUserInterface
sendResponseContainer(const ResponseContainer &responseContainer, Response::ResponseCode responseCode)Server_AbstractUserInterface
serverServer_AbstractUserInterfaceprotected
Server_AbstractUserInterface(Server *_server)Server_AbstractUserInterfaceinlineexplicit
Server_AbstractUserInterface(Server *_server, const ServerInfo_User_Container &other)Server_AbstractUserInterfaceinline
Server_ProtocolHandler(Server *_server, Server_DatabaseInterface *_databaseInterface, QObject *parent=0)Server_ProtocolHandler
ServerInfo_User_Container(ServerInfo_User *_userInfo=nullptr)ServerInfo_User_Containerexplicit
ServerInfo_User_Container(const ServerInfo_User &_userInfo)ServerInfo_User_Containerexplicit
ServerInfo_User_Container(const ServerInfo_User_Container &other)ServerInfo_User_Container
setUserInfo(const ServerInfo_User &_userInfo)ServerInfo_User_Container
timeRunningServer_ProtocolHandlerprivate
transmitProtocolItem(const ServerMessage &item)=0Server_ProtocolHandlerprivatepure virtual
userInfoServerInfo_User_Containerprotected
usingRealPasswordServer_ProtocolHandlerprotected
~Server_AbstractUserInterface() overrideServer_AbstractUserInterfaceinline
~Server_ProtocolHandler()Server_ProtocolHandler
~ServerInfo_User_Container()ServerInfo_User_Containervirtual