Cockatrice 2026-10-19-Development-3.1.2-beta.2
A virtual tabletop for multiplayer card games
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server_room.cpp File Reference
#include "server_room.h"
#include "game/server_game.h"
#include "libcockatrice/protocol/pb/response.pb.h"
#include "libcockatrice/protocol/pb/room_event.pb.h"
#include "libcockatrice/protocol/pb/serverinfo_game.pb.h"
#include "libcockatrice/protocol/pb/serverinfo_gametype.pb.h"
#include "libcockatrice/protocol/pb/serverinfo_user.pb.h"
#include "server.h"
#include "server_abstractuserinterface.h"
#include "server_protocolhandler.h"
#include "server_response_containers.h"
#include "serverinfo_user_container.h"
#include <QDateTime>
#include <QMapIterator>
#include <QMutexLocker>
#include <QReadLocker>
#include <QRecursiveMutex>
#include <QSharedPointer>
#include <google/protobuf/descriptor.h>
#include <google/protobuf/message.h>
#include <iterator>
#include <libcockatrice/protocol/pb/commands.pb.h>
#include <libcockatrice/protocol/pb/event_join_room.pb.h>
#include <libcockatrice/protocol/pb/event_leave_room.pb.h>
#include <libcockatrice/protocol/pb/event_list_games.pb.h>
#include <libcockatrice/protocol/pb/event_remove_messages.pb.h>
#include <libcockatrice/protocol/pb/event_room_channel_say.pb.h>
#include <libcockatrice/protocol/pb/event_room_say.pb.h>
#include <libcockatrice/protocol/pb/room_commands.pb.h>
#include <libcockatrice/protocol/pb/serverinfo_chat_message.pb.h>
#include <libcockatrice/protocol/pb/serverinfo_room.pb.h>
#include <libcockatrice/protocol/pb/serverinfo_room_channel.pb.h>
#include <libcockatrice/utility/string_limits.h>
#include <qlogging.h>
#include <qnamespace.h>
#include <string>
#include <utility>
Include dependency graph for server_room.cpp: