#include "server_room.h"#include "game/server_game.h"#include "server_protocolhandler.h"#include <QDateTime>#include <QDebug>#include <google/protobuf/descriptor.h>#include <libcockatrice/protocol/pb/commands.pb.h>#include <libcockatrice/protocol/pb/event_join_room.pb.h>#include <libcockatrice/protocol/pb/event_leave_room.pb.h>#include <libcockatrice/protocol/pb/event_list_games.pb.h>#include <libcockatrice/protocol/pb/event_remove_messages.pb.h>#include <libcockatrice/protocol/pb/event_room_say.pb.h>#include <libcockatrice/protocol/pb/room_commands.pb.h>#include <libcockatrice/protocol/pb/serverinfo_chat_message.pb.h>#include <libcockatrice/protocol/pb/serverinfo_room.pb.h>#include <libcockatrice/utility/trice_limits.h>