Cockatrice 2026-09-01-Development-3.1.0-beta.10
A virtual tabletop for multiplayer card games
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Event_RevealCards Struct Reference
Collaboration diagram for Event_RevealCards:
[legend]

Classes

struct  GameEvent

Public Attributes

optional string zone_name = 1
repeated sint32 card_id = 2 [packed = false]
optional sint32 other_player_id = 3 [default = -1]
repeated ServerInfo_Card cards = 4
optional bool grant_write_access = 5
optional uint32 number_of_cards = 6

Member Data Documentation

◆ card_id

repeated sint32 Event_RevealCards::card_id = 2 [packed = false]

◆ cards

repeated ServerInfo_Card Event_RevealCards::cards = 4

◆ grant_write_access

optional bool Event_RevealCards::grant_write_access = 5

◆ number_of_cards

optional uint32 Event_RevealCards::number_of_cards = 6

◆ other_player_id

optional sint32 Event_RevealCards::other_player_id = 3 [default = -1]

◆ zone_name

optional string Event_RevealCards::zone_name = 1

The documentation for this struct was generated from the following file: