#include <server_arrow.h>
◆ Server_Arrow()
| Server_Arrow::Server_Arrow |
( |
int | _id, |
|
|
Server_Card * | _startCard, |
|
|
Server_ArrowTarget * | _targetItem, |
|
|
const color & | _arrowColor, |
|
|
int | _phaseCreated, |
|
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int | _phaseDeleted ) |
◆ checkPhaseDeletion()
| bool Server_Arrow::checkPhaseDeletion |
( |
int | phase | ) |
const |
|
inline |
◆ getColor()
| const color & Server_Arrow::getColor |
( |
| ) |
const |
|
inline |
◆ getId()
| int Server_Arrow::getId |
( |
| ) |
const |
|
inline |
◆ getInfo()
| void Server_Arrow::getInfo |
( |
ServerInfo_Arrow * | info | ) |
|
◆ getStartCard()
◆ getTargetItem()
◆ setId()
| void Server_Arrow::setId |
( |
int | _id | ) |
|
|
inline |
◆ setStartCard()
| void Server_Arrow::setStartCard |
( |
Server_Card * | startCard_ | ) |
|
|
inline |
◆ setTargetItem()
◆ arrowColor
| color Server_Arrow::arrowColor |
|
private |
◆ id
◆ phaseCreated
| int Server_Arrow::phaseCreated |
|
private |
◆ phaseDeleted
| int Server_Arrow::phaseDeleted |
|
private |
◆ startCard
◆ targetItem
The documentation for this class was generated from the following files:
- libcockatrice_network/libcockatrice/network/server/remote/game/server_arrow.h
- libcockatrice_network/libcockatrice/network/server/remote/game/server_arrow.cpp