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Cockatrice 2026-10-19-Development-3.1.2-beta.2
A virtual tabletop for multiplayer card games
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#include <servatrice.h>
Public Member Functions | |
| Servatrice_WebsocketGameServer (Servatrice *_server, int _numberPools, const QSqlDatabase &_sqlDatabase, QObject *parent=nullptr) | |
| ~Servatrice_WebsocketGameServer () override | |
Protected Slots | |
| void | onNewConnection () |
Protected Member Functions | |
| Servatrice_ConnectionPool * | findLeastUsedConnectionPool () |
Private Attributes | |
| Servatrice * | server |
| QList< Servatrice_ConnectionPool * > | connectionPools |
| Servatrice_WebsocketGameServer::Servatrice_WebsocketGameServer | ( | Servatrice * | _server, |
| int | _numberPools, | ||
| const QSqlDatabase & | _sqlDatabase, | ||
| QObject * | parent = nullptr ) |
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override |
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protected |
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protectedslot |
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private |
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private |