Here is a list of all functions with links to the classes they belong to:
- b -
- BackgroundPlateWidget() : BackgroundPlateWidget
- BackReference() : peg::BackReference
- BanDialog() : BanDialog
- bannerCardsRefreshed() : VisualDeckStorageWidget
- BannerWidget() : BannerWidget
- banUser_dialogFinished() : UserContextMenu
- banUser_processUserInfoResponse() : UserContextMenu
- banUserHistory_processResponse() : UserContextMenu
- BarWidget() : BarWidget
- beginDownload() : UpdateDownloader
- beginUpdateCheck() : DlgUpdate
- BetaReleaseChannel() : BetaReleaseChannel
- binaryMessageReceived() : WebsocketServerSocketInterface
- body() : QxtMailMessage
- boundingRect() : AbstractCardDragItem, AbstractCardItem, ArrowItem, DeckViewCardContainer, GeneralCounter, HandCounter, HandZone, PhaseButton, PhasesToolbar, PileZone, PlayerArea, PlayerCounter, PlayerGraphicsItem, PlayerTarget, StackZone, TableZone, ZoneViewZone
- broadcastGameListUpdate() : Server_Room
- broadcastRoomUpdate() : Server
- buddyListReceived() : AbstractClient, TabAccount, UserListManager
- buddyVisibilityChanged() : BannerWidget
- buildComboUrl() : EdhrecCommanderApiResponseNavigationWidget
- buildSearchUrl() : TabArchidekt
- bumpSetsWithCardsInDeckToTopChanged() : SettingsCache