#include <player_graphics_item.h>
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| enum | { Type = typeOther
} |
◆ anonymous enum
◆ PlayerGraphicsItem()
| PlayerGraphicsItem::PlayerGraphicsItem |
( |
Player * | player | ) |
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explicit |
◆ boundingRect()
| QRectF PlayerGraphicsItem::boundingRect |
( |
| ) |
const |
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nodiscardoverride |
◆ getDeckZoneGraphicsItem()
| PileZone * PlayerGraphicsItem::getDeckZoneGraphicsItem |
( |
| ) |
const |
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inlinenodiscard |
◆ getGameScene()
| GameScene * PlayerGraphicsItem::getGameScene |
( |
| ) |
const |
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inline |
◆ getGraveyardZoneGraphicsItem()
| PileZone * PlayerGraphicsItem::getGraveyardZoneGraphicsItem |
( |
| ) |
const |
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inlinenodiscard |
◆ getHandZoneGraphicsItem()
| HandZone * PlayerGraphicsItem::getHandZoneGraphicsItem |
( |
| ) |
const |
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inlinenodiscard |
◆ getMinimumWidth()
| qreal PlayerGraphicsItem::getMinimumWidth |
( |
| ) |
const |
◆ getMirrored()
| bool PlayerGraphicsItem::getMirrored |
( |
| ) |
const |
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inline |
◆ getPlayer()
| Player * PlayerGraphicsItem::getPlayer |
( |
| ) |
const |
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inline |
◆ getPlayerArea()
| PlayerArea * PlayerGraphicsItem::getPlayerArea |
( |
| ) |
const |
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inline |
◆ getPlayerTarget()
| PlayerTarget * PlayerGraphicsItem::getPlayerTarget |
( |
| ) |
const |
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inline |
◆ getRfgZoneGraphicsItem()
| PileZone * PlayerGraphicsItem::getRfgZoneGraphicsItem |
( |
| ) |
const |
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inlinenodiscard |
◆ getSideboardZoneGraphicsItem()
| PileZone * PlayerGraphicsItem::getSideboardZoneGraphicsItem |
( |
| ) |
const |
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inlinenodiscard |
◆ getStackZoneGraphicsItem()
| StackZone * PlayerGraphicsItem::getStackZoneGraphicsItem |
( |
| ) |
const |
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inlinenodiscard |
◆ getTableZoneGraphicsItem()
| TableZone * PlayerGraphicsItem::getTableZoneGraphicsItem |
( |
| ) |
const |
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inlinenodiscard |
◆ initializeZones()
| void PlayerGraphicsItem::initializeZones |
( |
| ) |
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◆ onPlayerActiveChanged
| void PlayerGraphicsItem::onPlayerActiveChanged |
( |
bool | _active | ) |
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slot |
◆ paint()
| void PlayerGraphicsItem::paint |
( |
QPainter * | painter, |
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const QStyleOptionGraphicsItem * | option, |
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|
QWidget * | widget ) |
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override |
◆ playerCountChanged
| void PlayerGraphicsItem::playerCountChanged |
( |
| ) |
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signal |
◆ processSceneSizeChange()
| void PlayerGraphicsItem::processSceneSizeChange |
( |
int | newPlayerWidth | ) |
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◆ rearrangeCounters
| void PlayerGraphicsItem::rearrangeCounters |
( |
| ) |
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privateslot |
◆ rearrangeZones
| void PlayerGraphicsItem::rearrangeZones |
( |
| ) |
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privateslot |
◆ retranslateUi
| void PlayerGraphicsItem::retranslateUi |
( |
| ) |
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slot |
◆ setMirrored()
| void PlayerGraphicsItem::setMirrored |
( |
bool | _mirrored | ) |
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◆ sizeChanged
| void PlayerGraphicsItem::sizeChanged |
( |
| ) |
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signal |
◆ type()
| int PlayerGraphicsItem::type |
( |
| ) |
const |
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inlineoverride |
◆ updateBoundingRect
| void PlayerGraphicsItem::updateBoundingRect |
( |
| ) |
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privateslot |
◆ bRect
| QRectF PlayerGraphicsItem::bRect |
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private |
◆ counterAreaWidth
| int PlayerGraphicsItem::counterAreaWidth = 55 |
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staticconstexpr |
◆ deckZoneGraphicsItem
| PileZone* PlayerGraphicsItem::deckZoneGraphicsItem |
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private |
◆ graveyardZoneGraphicsItem
| PileZone* PlayerGraphicsItem::graveyardZoneGraphicsItem |
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private |
◆ handZoneGraphicsItem
| HandZone* PlayerGraphicsItem::handZoneGraphicsItem |
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private |
◆ mirrored
| bool PlayerGraphicsItem::mirrored |
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private |
◆ player
| Player* PlayerGraphicsItem::player |
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private |
◆ playerArea
◆ playerTarget
◆ rfgZoneGraphicsItem
| PileZone* PlayerGraphicsItem::rfgZoneGraphicsItem |
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private |
◆ sideboardGraphicsItem
| PileZone* PlayerGraphicsItem::sideboardGraphicsItem |
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private |
◆ stackZoneGraphicsItem
| StackZone* PlayerGraphicsItem::stackZoneGraphicsItem |
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private |
◆ tableZoneGraphicsItem
| TableZone* PlayerGraphicsItem::tableZoneGraphicsItem |
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private |
The documentation for this class was generated from the following files: