Cockatrice
2026-10-19-Development-3.1.2-beta.2
A virtual tabletop for multiplayer card games
Toggle main menu visibility
Loading...
Searching...
No Matches
move_menu.h
Go to the documentation of this file.
1
6
7
#ifndef COCKATRICE_MOVE_MENU_H
8
#define COCKATRICE_MOVE_MENU_H
9
#include <QMenu>
10
#include <qtmetamacros.h>
11
12
class
PlayerGraphicsItem
;
13
class
QAction;
14
15
class
MoveMenu
:
public
QMenu
16
{
17
Q_OBJECT
18
19
public
:
20
explicit
MoveMenu
(
PlayerGraphicsItem
*player);
21
void
setShortcutsActive
();
22
void
retranslateUi
();
23
24
QAction *
aMoveToTopLibrary
=
nullptr
;
25
QAction *
aMoveToXfromTopOfLibrary
=
nullptr
;
26
QAction *
aMoveToBottomLibrary
=
nullptr
;
27
28
QAction *
aMoveToHand
=
nullptr
;
29
QAction *
aMoveToTable
=
nullptr
;
30
QAction *
aMoveToGraveyard
=
nullptr
;
31
QAction *
aMoveToExile
=
nullptr
;
32
};
33
34
#endif
// COCKATRICE_MOVE_MENU_H
MoveMenu::MoveMenu
MoveMenu(PlayerGraphicsItem *player)
Definition
move_menu.cpp:13
MoveMenu::aMoveToExile
QAction * aMoveToExile
Definition
move_menu.h:31
MoveMenu::aMoveToGraveyard
QAction * aMoveToGraveyard
Definition
move_menu.h:30
MoveMenu::aMoveToTable
QAction * aMoveToTable
Definition
move_menu.h:29
MoveMenu::retranslateUi
void retranslateUi()
Definition
move_menu.cpp:75
MoveMenu::aMoveToHand
QAction * aMoveToHand
Definition
move_menu.h:28
MoveMenu::aMoveToBottomLibrary
QAction * aMoveToBottomLibrary
Definition
move_menu.h:26
MoveMenu::aMoveToTopLibrary
QAction * aMoveToTopLibrary
Definition
move_menu.h:24
MoveMenu::aMoveToXfromTopOfLibrary
QAction * aMoveToXfromTopOfLibrary
Definition
move_menu.h:25
MoveMenu::setShortcutsActive
void setShortcutsActive()
Definition
move_menu.cpp:63
PlayerGraphicsItem
Definition
player_graphics_item.h:39
cockatrice
src
game_graphics
player
menu
move_menu.h
Generated by
1.18.0