Cockatrice 2025-11-30-Development-2.11.0-beta.38
A cross-platform virtual tabletop for multiplayer card games
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serversocketinterface.cpp File Reference
#include "serversocketinterface.h"
#include "email_parser.h"
#include "main.h"
#include "servatrice.h"
#include "servatrice_database_interface.h"
#include "server_logger.h"
#include "settingscache.h"
#include "version_string.h"
#include <QDateTime>
#include <QDebug>
#include <QHostAddress>
#include <QRegularExpression>
#include <QSqlError>
#include <QSqlQuery>
#include <QString>
#include <game/server_player.h>
#include <iostream>
#include <libcockatrice/deck_list/deck_list.h>
#include <libcockatrice/protocol/pb/command_deck_del.pb.h>
#include <libcockatrice/protocol/pb/command_deck_del_dir.pb.h>
#include <libcockatrice/protocol/pb/command_deck_download.pb.h>
#include <libcockatrice/protocol/pb/command_deck_list.pb.h>
#include <libcockatrice/protocol/pb/command_deck_new_dir.pb.h>
#include <libcockatrice/protocol/pb/command_deck_upload.pb.h>
#include <libcockatrice/protocol/pb/command_replay_delete_match.pb.h>
#include <libcockatrice/protocol/pb/command_replay_download.pb.h>
#include <libcockatrice/protocol/pb/command_replay_get_code.pb.h>
#include <libcockatrice/protocol/pb/command_replay_list.pb.h>
#include <libcockatrice/protocol/pb/command_replay_modify_match.pb.h>
#include <libcockatrice/protocol/pb/command_replay_submit_code.pb.h>
#include <libcockatrice/protocol/pb/commands.pb.h>
#include <libcockatrice/protocol/pb/event_add_to_list.pb.h>
#include <libcockatrice/protocol/pb/event_connection_closed.pb.h>
#include <libcockatrice/protocol/pb/event_notify_user.pb.h>
#include <libcockatrice/protocol/pb/event_remove_from_list.pb.h>
#include <libcockatrice/protocol/pb/event_replay_added.pb.h>
#include <libcockatrice/protocol/pb/event_server_identification.pb.h>
#include <libcockatrice/protocol/pb/event_server_message.pb.h>
#include <libcockatrice/protocol/pb/event_user_message.pb.h>
#include <libcockatrice/protocol/pb/response_ban_history.pb.h>
#include <libcockatrice/protocol/pb/response_deck_download.pb.h>
#include <libcockatrice/protocol/pb/response_deck_list.pb.h>
#include <libcockatrice/protocol/pb/response_deck_upload.pb.h>
#include <libcockatrice/protocol/pb/response_forgotpasswordrequest.pb.h>
#include <libcockatrice/protocol/pb/response_get_admin_notes.pb.h>
#include <libcockatrice/protocol/pb/response_password_salt.pb.h>
#include <libcockatrice/protocol/pb/response_register.pb.h>
#include <libcockatrice/protocol/pb/response_replay_download.pb.h>
#include <libcockatrice/protocol/pb/response_replay_get_code.pb.h>
#include <libcockatrice/protocol/pb/response_replay_list.pb.h>
#include <libcockatrice/protocol/pb/response_viewlog_history.pb.h>
#include <libcockatrice/protocol/pb/response_warn_history.pb.h>
#include <libcockatrice/protocol/pb/response_warn_list.pb.h>
#include <libcockatrice/protocol/pb/serverinfo_ban.pb.h>
#include <libcockatrice/protocol/pb/serverinfo_chat_message.pb.h>
#include <libcockatrice/protocol/pb/serverinfo_deckstorage.pb.h>
#include <libcockatrice/protocol/pb/serverinfo_replay.pb.h>
#include <libcockatrice/protocol/pb/serverinfo_user.pb.h>
#include <libcockatrice/utility/trice_limits.h>
#include <server_response_containers.h>
#include <server_room.h>
#include <string>

Variables

static const int protocolVersion = 14

Variable Documentation

◆ protocolVersion

const int protocolVersion = 14
static