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Cockatrice 2026-09-01-Development-3.1.0-beta.10
A virtual tabletop for multiplayer card games
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#include "card_database_data.h"#include <QByteArray>#include <libcockatrice/interfaces/interface_card_set_priority_controller.h>Go to the source code of this file.
Namespaces | |
| namespace | CardDatabaseCache |
Functions | |
| bool | CardDatabaseCache::write (const QString &cachePath, const CardDatabaseData &data, const QByteArray &sourceHash) |
| Writes a fully-built database snapshot to a binary cache file. | |
| bool | CardDatabaseCache::read (const QString &cachePath, CardDatabaseData &data, const QByteArray &sourceHash, ICardSetPriorityController *priorityController) |
| Reads a database snapshot from a binary cache file. | |