Cockatrice 2026-10-19-Development-3.1.2-beta.2
A virtual tabletop for multiplayer card games
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game.h
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1
6
7#ifndef COCKATRICE_GAME_H
8#define COCKATRICE_GAME_H
9
10#include "abstract_game.h"
11
12#include <qtmetamacros.h>
13
14class AbstractClient;
16class QObject;
17class QString;
18template <class Key, class T> class QMap;
19template <typename T> class QList;
20
21class Game : public AbstractGame
22{
23 Q_OBJECT
24
25public:
26 Game(QObject *parent,
27 bool isLocalGame,
29 const Event_GameJoined &event,
30 const QMap<int, QString> &_roomGameTypes);
31};
32
33#endif // COCKATRICE_GAME_H
Definition abstract_client.h:73
AbstractGame(QObject *parent)
Definition abstract_game.cpp:17
Game(QObject *parent, bool isLocalGame, QList< AbstractClient * > &_clients, const Event_GameJoined &event, const QMap< int, QString > &_roomGameTypes)
Definition game.cpp:15
Definition remote_connection_controller.h:20
Definition game.h:18
Definition event_game_joined.proto:5