Cockatrice 2026-09-01-Development-3.1.0-beta.10
A virtual tabletop for multiplayer card games
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ServerMessage Struct Reference
Collaboration diagram for ServerMessage:
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Public Types

enum  MessageType { RESPONSE = 0 , SESSION_EVENT = 1 , GAME_EVENT_CONTAINER = 2 , ROOM_EVENT = 3 }

Public Attributes

optional MessageType message_type = 1
optional Response response = 2
optional SessionEvent session_event = 3
optional GameEventContainer game_event_container = 4
optional RoomEvent room_event = 5

Member Enumeration Documentation

◆ MessageType

Enumerator
RESPONSE 
SESSION_EVENT 
GAME_EVENT_CONTAINER 
ROOM_EVENT 

Member Data Documentation

◆ game_event_container

optional GameEventContainer ServerMessage::game_event_container = 4

◆ message_type

optional MessageType ServerMessage::message_type = 1

◆ response

optional Response ServerMessage::response = 2

◆ room_event

optional RoomEvent ServerMessage::room_event = 5

◆ session_event

optional SessionEvent ServerMessage::session_event = 3

The documentation for this struct was generated from the following file: