Cockatrice 2026-09-01-Development-3.1.0-beta.10
A virtual tabletop for multiplayer card games
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InterfaceSettings Class Reference

#include <interface_settings.h>

Inheritance diagram for InterfaceSettings:
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Signals

void useTearOffMenusChanged (bool state)
void keepGameChatFocusChanged (bool value)
void horizontalHandChanged ()
void invertVerticalCoordinateChanged ()
void minPlayersForMultiColumnLayoutChanged ()
void handJustificationChanged ()
void tallyTypeChanged (int type)
void showStatusBarChanged (bool state)
void showGameSelectorFilterToolbarChanged (bool state)
void playmatVisibilityChanged (int visibility)
void playmatSettingsChanged ()
void lifeCounterAnimationsEnabledChanged (bool state)
void battlefieldFlashEnabledChanged (bool state)

Public Member Functions

bool getUseTearOffMenus () const override
int getCardViewInitialRowsMax () const override
int getCardViewExpandedRowsMax () const override
bool getCloseEmptyCardView () const override
bool getFocusCardViewSearchBar () const override
bool getKeepGameChatFocus () const override
bool getNotificationsEnabled () const override
bool getSpectatorNotificationsEnabled () const override
bool getBuddyConnectNotificationsEnabled () const override
bool getDoubleClickToPlay () const override
bool getClickPlaysAllSelected () const override
bool getPlayToStack () const override
bool getDoNotDeleteArrowsInSubPhases () const override
int getStartingHandSize () const override
bool getAnnotateTokens () const override
bool getShowDragSelectionCount () const override
bool getShowTotalSelectionCount () const override
int getTallyType () const override
bool getHorizontalHand () const override
bool getInvertVerticalCoordinate () const override
int getMinPlayersForMultiColumnLayout () const override
int getRewindBufferingMs () const override
qreal getFastForwardSpeed () const override
bool getSkipEmptySections () const override
bool getLeftJustified () const override
int getZoneViewGroupByIndex () const override
int getZoneViewSortByIndex () const override
bool getZoneViewPileView () const override
bool getShowStatusBar () const override
bool getShowShortcuts () const override
bool getShowGameSelectorFilterToolbar () const override
int getPlaymatVisibility () const override
 Who gets playmats rendered: PlaymatVisibility.
QList< PlaymatInfogetPlaymatFallbackList () const override
 User-level playmat collection. Used either as a forced playmat (mode == PlaymatModeOverrideDeck) or as a fallback when a deck has none (mode == PlaymatModeFallback).
int getPlaymatMode () const override
 How the fallback list is applied: PlaymatMode.
int getPlaymatFallbackBehavior () const override
 How the fallback list is picked from when mode is PlaymatModeFallback: PlaymatFallbackMode.
bool getLifeCounterAnimationsEnabled () const override
bool getBattlefieldFlashEnabled () const override
QStringList getUserListExpandedSections () const override
void setUseTearOffMenus (bool _useTearOffMenus)
void setCardViewInitialRowsMax (int _cardViewInitialRowsMax)
void setCardViewExpandedRowsMax (int value)
void setCloseEmptyCardView (bool value)
void setFocusCardViewSearchBar (bool value)
void setKeepGameChatFocus (bool value)
void setNotificationsEnabled (bool _notificationsEnabled)
void setSpectatorNotificationsEnabled (bool _spectatorNotificationsEnabled)
void setBuddyConnectNotificationsEnabled (bool _buddyConnectNotificationsEnabled)
void setDoubleClickToPlay (bool _doubleClickToPlay)
void setClickPlaysAllSelected (bool _clickPlaysAllSelected)
void setPlayToStack (bool _playToStack)
void setDoNotDeleteArrowsInSubPhases (bool _doNotDeleteArrowsInSubPhases)
void setStartingHandSize (int _startingHandSize)
void setAnnotateTokens (bool _annotateTokens)
void setShowDragSelectionCount (bool _showDragSelectionCount)
void setShowTotalSelectionCount (bool _showTotalSelectionCount)
void setTallyType (int value)
void setHorizontalHand (bool _horizontalHand)
void setInvertVerticalCoordinate (bool _invertVerticalCoordinate)
void setMinPlayersForMultiColumnLayout (int _minPlayersForMultiColumnLayout)
void setRewindBufferingMs (int _rewindBufferingMs)
void setFastForwardSpeed (qreal _value)
void setSkipEmptySections (bool _value)
void setLeftJustified (bool _leftJustified)
void setZoneViewGroupByIndex (int _zoneViewGroupByIndex)
void setZoneViewSortByIndex (int _zoneViewSortByIndex)
void setZoneViewPileView (bool _zoneViewPileView)
void setShowStatusBar (bool _showStatusBar)
void setShowShortcuts (bool _showShortcuts)
void setShowGameSelectorFilterToolbar (bool _showGameSelectorFilterToolbar)
void setPlaymatVisibility (int _visibility)
void setPlaymatFallbackList (const QList< PlaymatInfo > &_fallbackList)
void setPlaymatMode (int _mode)
void setPlaymatFallbackBehavior (int _behavior)
void setLifeCounterAnimationsEnabled (bool _lifeCounterAnimationsEnabled)
void setBattlefieldFlashEnabled (bool _battlefieldFlashEnabled)
void setUserListExpandedSections (const QStringList &sections)
 InterfaceSettings (const QString &settingPath, QObject *parent=nullptr)
Public Member Functions inherited from SettingsManager
 SettingsManager (const QString &settingPath, const QString &defaultGroup=QString(), const QString &defaultSubGroup=QString(), QObject *parent=nullptr)
QVariant getValue (const QString &name) const
QVariant getValue (const QString &name, const QString &group, const QString &subGroup=QString()) const
QVariant getValue (const QString &name, const QString &group, const QString &subGroup, const QVariant &defaultValue) const
void batchWrite (std::function< void(QSettings &)> batchWriteFunction)
void sync ()
Public Member Functions inherited from IInterfaceSettingsProvider
virtual ~IInterfaceSettingsProvider ()=default

Private Member Functions

 InterfaceSettings (const InterfaceSettings &)

Friends

class SettingsCache

Additional Inherited Members

Protected Member Functions inherited from SettingsManager
QSettings getSettings () const
void setValue (const QVariant &value, const QString &name)
void setValue (const QVariant &value, const QString &name, const QString &group, const QString &subGroup=QString())
void deleteValue (const QString &name)
void deleteValue (const QString &name, const QString &group, const QString &subGroup=QString())
Protected Attributes inherited from SettingsManager
QString settingPath
QString defaultGroup
QString defaultSubGroup

Constructor & Destructor Documentation

◆ InterfaceSettings() [1/2]

InterfaceSettings::InterfaceSettings ( const QString & settingPath,
QObject * parent = nullptr )
explicit
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◆ InterfaceSettings() [2/2]

InterfaceSettings::InterfaceSettings ( const InterfaceSettings & )
private
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Member Function Documentation

◆ battlefieldFlashEnabledChanged

void InterfaceSettings::battlefieldFlashEnabledChanged ( bool state)
signal
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◆ getAnnotateTokens()

bool InterfaceSettings::getAnnotateTokens ( ) const
nodiscardoverridevirtual

Implements IInterfaceSettingsProvider.

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◆ getBattlefieldFlashEnabled()

bool InterfaceSettings::getBattlefieldFlashEnabled ( ) const
nodiscardoverridevirtual

Implements IInterfaceSettingsProvider.

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◆ getBuddyConnectNotificationsEnabled()

bool InterfaceSettings::getBuddyConnectNotificationsEnabled ( ) const
nodiscardoverridevirtual

Implements IInterfaceSettingsProvider.

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◆ getCardViewExpandedRowsMax()

int InterfaceSettings::getCardViewExpandedRowsMax ( ) const
nodiscardoverridevirtual

Implements IInterfaceSettingsProvider.

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◆ getCardViewInitialRowsMax()

int InterfaceSettings::getCardViewInitialRowsMax ( ) const
nodiscardoverridevirtual

Implements IInterfaceSettingsProvider.

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◆ getClickPlaysAllSelected()

bool InterfaceSettings::getClickPlaysAllSelected ( ) const
nodiscardoverridevirtual

Implements IInterfaceSettingsProvider.

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◆ getCloseEmptyCardView()

bool InterfaceSettings::getCloseEmptyCardView ( ) const
nodiscardoverridevirtual

Implements IInterfaceSettingsProvider.

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◆ getDoNotDeleteArrowsInSubPhases()

bool InterfaceSettings::getDoNotDeleteArrowsInSubPhases ( ) const
nodiscardoverridevirtual

Implements IInterfaceSettingsProvider.

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◆ getDoubleClickToPlay()

bool InterfaceSettings::getDoubleClickToPlay ( ) const
nodiscardoverridevirtual

Implements IInterfaceSettingsProvider.

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◆ getFastForwardSpeed()

qreal InterfaceSettings::getFastForwardSpeed ( ) const
nodiscardoverridevirtual

Implements IInterfaceSettingsProvider.

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◆ getFocusCardViewSearchBar()

bool InterfaceSettings::getFocusCardViewSearchBar ( ) const
nodiscardoverridevirtual

Implements IInterfaceSettingsProvider.

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◆ getHorizontalHand()

bool InterfaceSettings::getHorizontalHand ( ) const
nodiscardoverridevirtual

Implements IInterfaceSettingsProvider.

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◆ getInvertVerticalCoordinate()

bool InterfaceSettings::getInvertVerticalCoordinate ( ) const
nodiscardoverridevirtual

Implements IInterfaceSettingsProvider.

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◆ getKeepGameChatFocus()

bool InterfaceSettings::getKeepGameChatFocus ( ) const
nodiscardoverridevirtual

Implements IInterfaceSettingsProvider.

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◆ getLeftJustified()

bool InterfaceSettings::getLeftJustified ( ) const
nodiscardoverridevirtual

Implements IInterfaceSettingsProvider.

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◆ getLifeCounterAnimationsEnabled()

bool InterfaceSettings::getLifeCounterAnimationsEnabled ( ) const
nodiscardoverridevirtual

Implements IInterfaceSettingsProvider.

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◆ getMinPlayersForMultiColumnLayout()

int InterfaceSettings::getMinPlayersForMultiColumnLayout ( ) const
nodiscardoverridevirtual

Implements IInterfaceSettingsProvider.

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◆ getNotificationsEnabled()

bool InterfaceSettings::getNotificationsEnabled ( ) const
nodiscardoverridevirtual

Implements IInterfaceSettingsProvider.

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◆ getPlaymatFallbackBehavior()

int InterfaceSettings::getPlaymatFallbackBehavior ( ) const
nodiscardoverridevirtual

How the fallback list is picked from when mode is PlaymatModeFallback: PlaymatFallbackMode.

Implements IInterfaceSettingsProvider.

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◆ getPlaymatFallbackList()

QList< PlaymatInfo > InterfaceSettings::getPlaymatFallbackList ( ) const
nodiscardoverridevirtual

User-level playmat collection. Used either as a forced playmat (mode == PlaymatModeOverrideDeck) or as a fallback when a deck has none (mode == PlaymatModeFallback).

Implements IInterfaceSettingsProvider.

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◆ getPlaymatMode()

int InterfaceSettings::getPlaymatMode ( ) const
nodiscardoverridevirtual

How the fallback list is applied: PlaymatMode.

Implements IInterfaceSettingsProvider.

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◆ getPlaymatVisibility()

int InterfaceSettings::getPlaymatVisibility ( ) const
nodiscardoverridevirtual

Who gets playmats rendered: PlaymatVisibility.

Implements IInterfaceSettingsProvider.

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◆ getPlayToStack()

bool InterfaceSettings::getPlayToStack ( ) const
nodiscardoverridevirtual

Implements IInterfaceSettingsProvider.

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◆ getRewindBufferingMs()

int InterfaceSettings::getRewindBufferingMs ( ) const
nodiscardoverridevirtual

Implements IInterfaceSettingsProvider.

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◆ getShowDragSelectionCount()

bool InterfaceSettings::getShowDragSelectionCount ( ) const
nodiscardoverridevirtual

Implements IInterfaceSettingsProvider.

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◆ getShowGameSelectorFilterToolbar()

bool InterfaceSettings::getShowGameSelectorFilterToolbar ( ) const
nodiscardoverridevirtual

Implements IInterfaceSettingsProvider.

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◆ getShowShortcuts()

bool InterfaceSettings::getShowShortcuts ( ) const
nodiscardoverridevirtual

Implements IInterfaceSettingsProvider.

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◆ getShowStatusBar()

bool InterfaceSettings::getShowStatusBar ( ) const
nodiscardoverridevirtual

Implements IInterfaceSettingsProvider.

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◆ getShowTotalSelectionCount()

bool InterfaceSettings::getShowTotalSelectionCount ( ) const
nodiscardoverridevirtual

Implements IInterfaceSettingsProvider.

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◆ getSkipEmptySections()

bool InterfaceSettings::getSkipEmptySections ( ) const
nodiscardoverridevirtual

Implements IInterfaceSettingsProvider.

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◆ getSpectatorNotificationsEnabled()

bool InterfaceSettings::getSpectatorNotificationsEnabled ( ) const
nodiscardoverridevirtual

Implements IInterfaceSettingsProvider.

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◆ getStartingHandSize()

int InterfaceSettings::getStartingHandSize ( ) const
nodiscardoverridevirtual

Implements IInterfaceSettingsProvider.

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◆ getTallyType()

int InterfaceSettings::getTallyType ( ) const
nodiscardoverridevirtual

Implements IInterfaceSettingsProvider.

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◆ getUserListExpandedSections()

QStringList InterfaceSettings::getUserListExpandedSections ( ) const
nodiscardoverridevirtual

Implements IInterfaceSettingsProvider.

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◆ getUseTearOffMenus()

bool InterfaceSettings::getUseTearOffMenus ( ) const
nodiscardoverridevirtual

Implements IInterfaceSettingsProvider.

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◆ getZoneViewGroupByIndex()

int InterfaceSettings::getZoneViewGroupByIndex ( ) const
nodiscardoverridevirtual

Implements IInterfaceSettingsProvider.

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◆ getZoneViewPileView()

bool InterfaceSettings::getZoneViewPileView ( ) const
nodiscardoverridevirtual

Implements IInterfaceSettingsProvider.

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◆ getZoneViewSortByIndex()

int InterfaceSettings::getZoneViewSortByIndex ( ) const
nodiscardoverridevirtual

Implements IInterfaceSettingsProvider.

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◆ handJustificationChanged

void InterfaceSettings::handJustificationChanged ( )
signal
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◆ horizontalHandChanged

void InterfaceSettings::horizontalHandChanged ( )
signal
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◆ invertVerticalCoordinateChanged

void InterfaceSettings::invertVerticalCoordinateChanged ( )
signal
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◆ keepGameChatFocusChanged

void InterfaceSettings::keepGameChatFocusChanged ( bool value)
signal
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◆ lifeCounterAnimationsEnabledChanged

void InterfaceSettings::lifeCounterAnimationsEnabledChanged ( bool state)
signal
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◆ minPlayersForMultiColumnLayoutChanged

void InterfaceSettings::minPlayersForMultiColumnLayoutChanged ( )
signal
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◆ playmatSettingsChanged

void InterfaceSettings::playmatSettingsChanged ( )
signal
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◆ playmatVisibilityChanged

void InterfaceSettings::playmatVisibilityChanged ( int visibility)
signal
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◆ setAnnotateTokens()

void InterfaceSettings::setAnnotateTokens ( bool _annotateTokens)
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◆ setBattlefieldFlashEnabled()

void InterfaceSettings::setBattlefieldFlashEnabled ( bool _battlefieldFlashEnabled)
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◆ setBuddyConnectNotificationsEnabled()

void InterfaceSettings::setBuddyConnectNotificationsEnabled ( bool _buddyConnectNotificationsEnabled)
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◆ setCardViewExpandedRowsMax()

void InterfaceSettings::setCardViewExpandedRowsMax ( int value)
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◆ setCardViewInitialRowsMax()

void InterfaceSettings::setCardViewInitialRowsMax ( int _cardViewInitialRowsMax)
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◆ setClickPlaysAllSelected()

void InterfaceSettings::setClickPlaysAllSelected ( bool _clickPlaysAllSelected)
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◆ setCloseEmptyCardView()

void InterfaceSettings::setCloseEmptyCardView ( bool value)
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◆ setDoNotDeleteArrowsInSubPhases()

void InterfaceSettings::setDoNotDeleteArrowsInSubPhases ( bool _doNotDeleteArrowsInSubPhases)
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◆ setDoubleClickToPlay()

void InterfaceSettings::setDoubleClickToPlay ( bool _doubleClickToPlay)
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◆ setFastForwardSpeed()

void InterfaceSettings::setFastForwardSpeed ( qreal _value)
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◆ setFocusCardViewSearchBar()

void InterfaceSettings::setFocusCardViewSearchBar ( bool value)
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◆ setHorizontalHand()

void InterfaceSettings::setHorizontalHand ( bool _horizontalHand)
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◆ setInvertVerticalCoordinate()

void InterfaceSettings::setInvertVerticalCoordinate ( bool _invertVerticalCoordinate)
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◆ setKeepGameChatFocus()

void InterfaceSettings::setKeepGameChatFocus ( bool value)
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◆ setLeftJustified()

void InterfaceSettings::setLeftJustified ( bool _leftJustified)
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◆ setLifeCounterAnimationsEnabled()

void InterfaceSettings::setLifeCounterAnimationsEnabled ( bool _lifeCounterAnimationsEnabled)
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◆ setMinPlayersForMultiColumnLayout()

void InterfaceSettings::setMinPlayersForMultiColumnLayout ( int _minPlayersForMultiColumnLayout)
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◆ setNotificationsEnabled()

void InterfaceSettings::setNotificationsEnabled ( bool _notificationsEnabled)
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◆ setPlaymatFallbackBehavior()

void InterfaceSettings::setPlaymatFallbackBehavior ( int _behavior)
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◆ setPlaymatFallbackList()

void InterfaceSettings::setPlaymatFallbackList ( const QList< PlaymatInfo > & _fallbackList)
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◆ setPlaymatMode()

void InterfaceSettings::setPlaymatMode ( int _mode)
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◆ setPlaymatVisibility()

void InterfaceSettings::setPlaymatVisibility ( int _visibility)
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◆ setPlayToStack()

void InterfaceSettings::setPlayToStack ( bool _playToStack)
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◆ setRewindBufferingMs()

void InterfaceSettings::setRewindBufferingMs ( int _rewindBufferingMs)
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◆ setShowDragSelectionCount()

void InterfaceSettings::setShowDragSelectionCount ( bool _showDragSelectionCount)
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◆ setShowGameSelectorFilterToolbar()

void InterfaceSettings::setShowGameSelectorFilterToolbar ( bool _showGameSelectorFilterToolbar)
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◆ setShowShortcuts()

void InterfaceSettings::setShowShortcuts ( bool _showShortcuts)
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◆ setShowStatusBar()

void InterfaceSettings::setShowStatusBar ( bool _showStatusBar)
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◆ setShowTotalSelectionCount()

void InterfaceSettings::setShowTotalSelectionCount ( bool _showTotalSelectionCount)
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◆ setSkipEmptySections()

void InterfaceSettings::setSkipEmptySections ( bool _value)
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◆ setSpectatorNotificationsEnabled()

void InterfaceSettings::setSpectatorNotificationsEnabled ( bool _spectatorNotificationsEnabled)
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◆ setStartingHandSize()

void InterfaceSettings::setStartingHandSize ( int _startingHandSize)
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◆ setTallyType()

void InterfaceSettings::setTallyType ( int value)
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◆ setUserListExpandedSections()

void InterfaceSettings::setUserListExpandedSections ( const QStringList & sections)
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◆ setUseTearOffMenus()

void InterfaceSettings::setUseTearOffMenus ( bool _useTearOffMenus)
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◆ setZoneViewGroupByIndex()

void InterfaceSettings::setZoneViewGroupByIndex ( int _zoneViewGroupByIndex)
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◆ setZoneViewPileView()

void InterfaceSettings::setZoneViewPileView ( bool _zoneViewPileView)
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◆ setZoneViewSortByIndex()

void InterfaceSettings::setZoneViewSortByIndex ( int _zoneViewSortByIndex)
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◆ showGameSelectorFilterToolbarChanged

void InterfaceSettings::showGameSelectorFilterToolbarChanged ( bool state)
signal
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◆ showStatusBarChanged

void InterfaceSettings::showStatusBarChanged ( bool state)
signal
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◆ tallyTypeChanged

void InterfaceSettings::tallyTypeChanged ( int type)
signal
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◆ useTearOffMenusChanged

void InterfaceSettings::useTearOffMenusChanged ( bool state)
signal
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◆ SettingsCache

friend class SettingsCache
friend

The documentation for this class was generated from the following files: