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Cockatrice 2026-09-01-Development-3.1.0-beta.10
A virtual tabletop for multiplayer card games
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#include <interface_interface_settings_provider.h>
Public Member Functions | |
| virtual | ~IInterfaceSettingsProvider ()=default |
| virtual bool | getUseTearOffMenus () const =0 |
| virtual int | getCardViewInitialRowsMax () const =0 |
| virtual int | getCardViewExpandedRowsMax () const =0 |
| virtual bool | getCloseEmptyCardView () const =0 |
| virtual bool | getFocusCardViewSearchBar () const =0 |
| virtual bool | getKeepGameChatFocus () const =0 |
| virtual bool | getNotificationsEnabled () const =0 |
| virtual bool | getSpectatorNotificationsEnabled () const =0 |
| virtual bool | getBuddyConnectNotificationsEnabled () const =0 |
| virtual bool | getDoubleClickToPlay () const =0 |
| virtual bool | getClickPlaysAllSelected () const =0 |
| virtual bool | getPlayToStack () const =0 |
| virtual bool | getDoNotDeleteArrowsInSubPhases () const =0 |
| virtual int | getStartingHandSize () const =0 |
| virtual bool | getAnnotateTokens () const =0 |
| virtual bool | getShowDragSelectionCount () const =0 |
| virtual bool | getShowTotalSelectionCount () const =0 |
| virtual int | getTallyType () const =0 |
| virtual bool | getHorizontalHand () const =0 |
| virtual bool | getInvertVerticalCoordinate () const =0 |
| virtual int | getMinPlayersForMultiColumnLayout () const =0 |
| virtual int | getRewindBufferingMs () const =0 |
| virtual qreal | getFastForwardSpeed () const =0 |
| virtual bool | getSkipEmptySections () const =0 |
| virtual bool | getLeftJustified () const =0 |
| virtual int | getZoneViewGroupByIndex () const =0 |
| virtual int | getZoneViewSortByIndex () const =0 |
| virtual bool | getZoneViewPileView () const =0 |
| virtual bool | getShowStatusBar () const =0 |
| virtual bool | getShowShortcuts () const =0 |
| virtual bool | getShowGameSelectorFilterToolbar () const =0 |
| virtual bool | getLifeCounterAnimationsEnabled () const =0 |
| virtual bool | getBattlefieldFlashEnabled () const =0 |
| virtual QStringList | getUserListExpandedSections () const =0 |
| virtual int | getPlaymatVisibility () const =0 |
| Who gets playmats rendered: PlaymatVisibility. | |
| virtual QList< PlaymatInfo > | getPlaymatFallbackList () const =0 |
| User-level playmat collection. Used either as a forced playmat (mode == PlaymatModeOverrideDeck) or as a fallback when a deck has none (mode == PlaymatModeFallback). | |
| virtual int | getPlaymatMode () const =0 |
| How the fallback list is applied: PlaymatMode. | |
| virtual int | getPlaymatFallbackBehavior () const =0 |
| How the fallback list is picked from when mode is PlaymatModeFallback: PlaymatFallbackMode. | |
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virtualdefault |
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nodiscardpure virtual |
Implemented in InterfaceSettings.
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nodiscardpure virtual |
Implemented in InterfaceSettings.
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nodiscardpure virtual |
Implemented in InterfaceSettings.
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nodiscardpure virtual |
Implemented in InterfaceSettings.
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nodiscardpure virtual |
Implemented in InterfaceSettings.
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nodiscardpure virtual |
Implemented in InterfaceSettings.
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nodiscardpure virtual |
Implemented in InterfaceSettings.
|
nodiscardpure virtual |
Implemented in InterfaceSettings.
|
nodiscardpure virtual |
Implemented in InterfaceSettings.
|
nodiscardpure virtual |
Implemented in InterfaceSettings.
|
nodiscardpure virtual |
Implemented in InterfaceSettings.
|
nodiscardpure virtual |
Implemented in InterfaceSettings.
|
nodiscardpure virtual |
Implemented in InterfaceSettings.
|
nodiscardpure virtual |
Implemented in InterfaceSettings.
|
nodiscardpure virtual |
Implemented in InterfaceSettings.
|
nodiscardpure virtual |
Implemented in InterfaceSettings.
|
nodiscardpure virtual |
Implemented in InterfaceSettings.
|
nodiscardpure virtual |
Implemented in InterfaceSettings.
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nodiscardpure virtual |
How the fallback list is picked from when mode is PlaymatModeFallback: PlaymatFallbackMode.
Implemented in InterfaceSettings.
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nodiscardpure virtual |
User-level playmat collection. Used either as a forced playmat (mode == PlaymatModeOverrideDeck) or as a fallback when a deck has none (mode == PlaymatModeFallback).
Implemented in InterfaceSettings.
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nodiscardpure virtual |
How the fallback list is applied: PlaymatMode.
Implemented in InterfaceSettings.
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nodiscardpure virtual |
Who gets playmats rendered: PlaymatVisibility.
Implemented in InterfaceSettings.
|
nodiscardpure virtual |
Implemented in InterfaceSettings.
|
nodiscardpure virtual |
Implemented in InterfaceSettings.
|
nodiscardpure virtual |
Implemented in InterfaceSettings.
|
nodiscardpure virtual |
Implemented in InterfaceSettings.
|
nodiscardpure virtual |
Implemented in InterfaceSettings.
|
nodiscardpure virtual |
Implemented in InterfaceSettings.
|
nodiscardpure virtual |
Implemented in InterfaceSettings.
|
nodiscardpure virtual |
Implemented in InterfaceSettings.
|
nodiscardpure virtual |
Implemented in InterfaceSettings.
|
nodiscardpure virtual |
Implemented in InterfaceSettings.
|
nodiscardpure virtual |
Implemented in InterfaceSettings.
|
nodiscardpure virtual |
Implemented in InterfaceSettings.
|
nodiscardpure virtual |
Implemented in InterfaceSettings.
|
nodiscardpure virtual |
Implemented in InterfaceSettings.
|
nodiscardpure virtual |
Implemented in InterfaceSettings.
|
nodiscardpure virtual |
Implemented in InterfaceSettings.