Cockatrice 2025-11-30-Development-2.11.0-beta.38
A cross-platform virtual tabletop for multiplayer card games
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tab_replays.cpp File Reference
#include "tab_replays.h"
#include "../../../client/settings/cache_settings.h"
#include "../interface/widgets/server/remote/remote_replay_list_tree_widget.h"
#include "tab_game.h"
#include <QAction>
#include <QApplication>
#include <QClipboard>
#include <QDesktopServices>
#include <QFileSystemModel>
#include <QGroupBox>
#include <QHBoxLayout>
#include <QHeaderView>
#include <QInputDialog>
#include <QMessageBox>
#include <QToolBar>
#include <QTreeView>
#include <QUrl>
#include <libcockatrice/network/client/abstract/abstract_client.h>
#include <libcockatrice/protocol/pb/command_replay_delete_match.pb.h>
#include <libcockatrice/protocol/pb/command_replay_download.pb.h>
#include <libcockatrice/protocol/pb/command_replay_get_code.pb.h>
#include <libcockatrice/protocol/pb/command_replay_modify_match.pb.h>
#include <libcockatrice/protocol/pb/command_replay_submit_code.pb.h>
#include <libcockatrice/protocol/pb/event_replay_added.pb.h>
#include <libcockatrice/protocol/pb/game_replay.pb.h>
#include <libcockatrice/protocol/pb/response.pb.h>
#include <libcockatrice/protocol/pb/response_replay_download.pb.h>
#include <libcockatrice/protocol/pb/response_replay_get_code.pb.h>
#include <libcockatrice/protocol/pending_command.h>
Include dependency graph for tab_replays.cpp: