#include <server_remoteuserinterface.h>
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| | Server_RemoteUserInterface (Server *_server, const ServerInfo_User_Container &_userInfoContainer) |
| int | getLastCommandTime () const |
| bool | addSaidMessageSize (int) |
| void | sendProtocolItem (const Response &item) |
| void | sendProtocolItem (const SessionEvent &item) |
| void | sendProtocolItem (const GameEventContainer &item) |
| void | sendProtocolItem (const RoomEvent &item) |
| | Server_AbstractUserInterface (Server *_server) |
| | Server_AbstractUserInterface (Server *_server, const ServerInfo_User_Container &other) |
| | ~Server_AbstractUserInterface () override |
| void | playerRemovedFromGame (Server_Game *game) |
| void | playerAddedToGame (int gameId, int roomId, int playerId) |
| void | joinPersistentGames (ResponseContainer &rc) |
| QMap< int, QPair< int, int > > | getGames () const |
| void | sendProtocolItemByType (ServerMessage::MessageType type, const ::google::protobuf::Message &item) |
| void | sendResponseContainer (const ResponseContainer &responseContainer, Response::ResponseCode responseCode) |
| | ServerInfo_User_Container (ServerInfo_User *_userInfo=nullptr) |
| | ServerInfo_User_Container (const ServerInfo_User &_userInfo) |
| | ServerInfo_User_Container (const ServerInfo_User_Container &other) |
| ServerInfo_User_Container & | operator= (const ServerInfo_User_Container &other)=default |
| virtual | ~ServerInfo_User_Container () |
| ServerInfo_User * | getUserInfo () const |
| void | setUserInfo (const ServerInfo_User &_userInfo) |
| ServerInfo_User & | copyUserInfo (ServerInfo_User &result, bool complete, bool internalInfo=false, bool sessionInfo=false) const |
| ServerInfo_User | copyUserInfo (bool complete, bool internalInfo=false, bool sessionInfo=false) const |
◆ Server_RemoteUserInterface()
◆ addSaidMessageSize()
| bool Server_RemoteUserInterface::addSaidMessageSize |
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int | | ) |
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inlinevirtual |
◆ getLastCommandTime()
| int Server_RemoteUserInterface::getLastCommandTime |
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| ) |
const |
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inlinevirtual |
◆ sendProtocolItem() [1/4]
| void Server_RemoteUserInterface::sendProtocolItem |
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const GameEventContainer & | item | ) |
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virtual |
◆ sendProtocolItem() [2/4]
| void Server_RemoteUserInterface::sendProtocolItem |
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const Response & | item | ) |
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virtual |
◆ sendProtocolItem() [3/4]
| void Server_RemoteUserInterface::sendProtocolItem |
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const RoomEvent & | item | ) |
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virtual |
◆ sendProtocolItem() [4/4]
| void Server_RemoteUserInterface::sendProtocolItem |
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const SessionEvent & | item | ) |
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virtual |
The documentation for this class was generated from the following files: