Cockatrice 2026-09-01-Development-3.1.0-beta.10
A virtual tabletop for multiplayer card games
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ServerInfo_ReplayMatch Struct Reference
Collaboration diagram for ServerInfo_ReplayMatch:
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Public Attributes

repeated ServerInfo_Replay replay_list = 1
optional sint32 game_id = 2 [default = -1]
optional string room_name = 3
optional uint32 time_started = 4
optional uint32 length = 5
optional string game_name = 6
repeated string player_names = 7
optional bool do_not_hide = 8

Member Data Documentation

◆ do_not_hide

optional bool ServerInfo_ReplayMatch::do_not_hide = 8

◆ game_id

optional sint32 ServerInfo_ReplayMatch::game_id = 2 [default = -1]

◆ game_name

optional string ServerInfo_ReplayMatch::game_name = 6

◆ length

optional uint32 ServerInfo_ReplayMatch::length = 5

◆ player_names

repeated string ServerInfo_ReplayMatch::player_names = 7

◆ replay_list

repeated ServerInfo_Replay ServerInfo_ReplayMatch::replay_list = 1

◆ room_name

optional string ServerInfo_ReplayMatch::room_name = 3

◆ time_started

optional uint32 ServerInfo_ReplayMatch::time_started = 4

The documentation for this struct was generated from the following file: