|
| void | serverTimeout () |
| void | loginError (Response::ResponseCode resp, QString reasonStr, quint32 endTime, QList< QString > missingFeatures) |
| void | registerError (Response::ResponseCode resp, QString reasonStr, quint32 endTime) |
| void | activateError () |
| void | socketError (const QString &errorString) |
| void | protocolVersionMismatch (int clientVersion, int serverVersion) |
| void | sigConnectToServer (const QString &hostname, unsigned int port, const QString &_userName, const QString &_password) |
| void | sigRegisterToServer (const QString &hostname, unsigned int port, const QString &_userName, const QString &_password, const QString &_email, const QString &_country, const QString &_realname) |
| void | sigActivateToServer (const QString &_token) |
| void | sigDisconnectFromServer () |
| void | notifyUserAboutUpdate () |
| void | sigRequestForgotPasswordToServer (const QString &hostname, unsigned int port, const QString &_userName) |
| void | sigForgotPasswordSuccess () |
| void | sigForgotPasswordError () |
| void | sigPromptForForgotPasswordReset () |
| void | sigSubmitForgotPasswordResetToServer (const QString &hostname, unsigned int port, const QString &_userName, const QString &_token, const QString &_newpassword) |
| void | sigPromptForForgotPasswordChallenge () |
| void | sigSubmitForgotPasswordChallengeToServer (const QString &hostname, unsigned int port, const QString &_userName, const QString &_email) |
| void | statusChanged (ClientStatus _status) |
| void | maxPingTime (int seconds, int maxSeconds) |
| void | roomEventReceived (const RoomEvent &event) |
| void | gameEventContainerReceived (const GameEventContainer &event) |
| void | serverIdentificationEventReceived (const Event_ServerIdentification &event) |
| void | connectionClosedEventReceived (const Event_ConnectionClosed &event) |
| void | serverShutdownEventReceived (const Event_ServerShutdown &event) |
| void | addToListEventReceived (const Event_AddToList &event) |
| void | removeFromListEventReceived (const Event_RemoveFromList &event) |
| void | userJoinedEventReceived (const Event_UserJoined &event) |
| void | userLeftEventReceived (const Event_UserLeft &event) |
| void | serverMessageEventReceived (const Event_ServerMessage &event) |
| void | listRoomsEventReceived (const Event_ListRooms &event) |
| void | gameJoinedEventReceived (const Event_GameJoined &event) |
| void | userMessageEventReceived (const Event_UserMessage &event) |
| void | notifyUserEventReceived (const Event_NotifyUser &event) |
| void | userInfoChanged (const ServerInfo_User &userInfo) |
| void | buddyListReceived (const QList< ServerInfo_User > &buddyList) |
| void | ignoreListReceived (const QList< ServerInfo_User > &ignoreList) |
| void | replayAddedEventReceived (const Event_ReplayAdded &event) |
| void | registerAccepted () |
| void | registerAcceptedNeedsActivate () |
| void | activateAccepted () |
| void | sigQueuePendingCommand (PendingCommand *pend) |
|
| | RemoteClient (QObject *parent=nullptr, INetworkSettingsProvider *networkSettingsProvider=nullptr) |
| | ~RemoteClient () override |
| QString | peerName () const |
| void | connectToServer (const QString &hostname, unsigned int port, const QString &_userName, const QString &_password) |
| void | registerToServer (const QString &hostname, unsigned int port, const QString &_userName, const QString &_password, const QString &_email, const QString &_country, const QString &_realname) |
| void | activateToServer (const QString &_token) |
| void | disconnectFromServer () |
| void | requestForgotPasswordToServer (const QString &hostname, unsigned int port, const QString &_userName) |
| void | submitForgotPasswordResetToServer (const QString &hostname, unsigned int port, const QString &_userName, const QString &_token, const QString &_newpassword) |
| void | submitForgotPasswordChallengeToServer (const QString &hostname, unsigned int port, const QString &_userName, const QString &_email) |
| | AbstractClient (QObject *parent=nullptr) |
| | ~AbstractClient () override |
| ClientStatus | getStatus () const |
| void | sendCommand (const CommandContainer &cont) |
| void | sendCommand (PendingCommand *pend) |
| bool | getServerSupportsPasswordHash () const |
| const QString & | getUserName () const |
|
| void | slotConnected () |
| void | readData () |
| void | websocketMessageReceived (const QByteArray &message) |
| void | slotSocketError (QAbstractSocket::SocketError error) |
| void | slotWebSocketError (QAbstractSocket::SocketError error) |
| void | ping () |
| void | processServerIdentificationEvent (const Event_ServerIdentification &event) |
| void | processConnectionClosedEvent (const Event_ConnectionClosed &event) |
| void | passwordSaltResponse (const Response &response) |
| void | loginResponse (const Response &response) |
| void | registerResponse (const Response &response) |
| void | activateResponse (const Response &response) |
| void | doConnectToServer (const QString &hostname, unsigned int port, const QString &_userName, const QString &_password) |
| void | doRegisterToServer (const QString &hostname, unsigned int port, const QString &_userName, const QString &_password, const QString &_email, const QString &_country, const QString &_realname) |
| void | doRequestPasswordSalt () |
| void | doLogin () |
| void | doHashedLogin () |
| Command_Login | generateCommandLogin () |
| void | doDisconnectFromServer () |
| void | doActivateToServer (const QString &_token) |
| void | doRequestForgotPasswordToServer (const QString &hostname, unsigned int port, const QString &_userName) |
| void | requestForgotPasswordResponse (const Response &response) |
| void | doSubmitForgotPasswordResetToServer (const QString &hostname, unsigned int port, const QString &_userName, const QString &_token, const QString &_newpassword) |
| void | submitForgotPasswordResetResponse (const Response &response) |
| void | doSubmitForgotPasswordChallengeToServer (const QString &hostname, unsigned int port, const QString &_userName, const QString &_email) |
| void | submitForgotPasswordChallengeResponse (const Response &response) |