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Cockatrice 2026-06-27-Development-3.1.0-beta.3
A virtual tabletop for multiplayer card games
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This is the complete list of members for Replay, including all inherited members.
| AbstractGame(QObject *parent) | AbstractGame | explicit |
| activeCard | AbstractGame | |
| gameEventHandler | AbstractGame | |
| gameMetaInfo | AbstractGame | |
| gameState | AbstractGame | |
| getActiveCard() const | AbstractGame | inline |
| getCard(int playerId, const QString &zoneName, int cardId) const | AbstractGame | |
| getClientForPlayer(int playerId) const | AbstractGame | |
| getGameEventHandler() const | AbstractGame | inline |
| getGameMetaInfo() | AbstractGame | inline |
| getGameState() const | AbstractGame | inline |
| getPlayerManager() const | AbstractGame | inline |
| isHost() const | AbstractGame | |
| loadReplay(GameReplay *replay) | AbstractGame | |
| playerManager | AbstractGame | |
| Replay(QObject *_parent, GameReplay *_replay, bool isLocalGame) | Replay | explicit |
| setActiveCard(CardItem *card) | AbstractGame |