10#include <QGraphicsView>
Manages the game board display including players, zones, cards, and animations.
Definition game_scene.h:41
void startRubberBand(const QPointF &selectionOrigin)
Definition game_view.cpp:93
QPointF selectionOrigin
Definition game_view.h:24
void updateTotalSelectionCount(const QSize &viewSize=QSize())
Definition game_view.cpp:167
void setFocusDisabled(bool disabled)
Definition game_view.cpp:196
QRubberBand * rubberBand
Definition game_view.h:21
void updateSceneRect(const QRectF &rect)
Definition game_view.cpp:88
GameView(GameScene *scene, QWidget *parent=nullptr)
Definition game_view.cpp:33
void refreshShortcuts()
Definition game_view.cpp:161
QLabel * dragCountLabel
Definition game_view.h:22
QAction * aCloseMostRecentZoneView
Definition game_view.h:20
QLabel * totalCountLabel
Definition game_view.h:23
void resizeEvent(QResizeEvent *event) override
Definition game_view.cpp:75
void stopRubberBand()
Definition game_view.cpp:151
void resizeRubberBand(const QPointF &cursorPoint, int selectedCount)
Definition game_view.cpp:104