Cockatrice 2025-11-30-Development-2.11.0-beta.38
A cross-platform virtual tabletop for multiplayer card games
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SignalHandler Class Reference

#include <signalhandler.h>

Inheritance diagram for SignalHandler:
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Collaboration diagram for SignalHandler:
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Public Member Functions

 SignalHandler (QObject *parent=0)
 ~SignalHandler ()

Static Public Member Functions

static void sigHupHandler (int)
static void sigSegvHandler (int sig)

Private Slots

void internalSigHupHandler ()

Private Attributes

QSocketNotifier * snHup

Static Private Attributes

static int sigHupFD [2]

Constructor & Destructor Documentation

◆ SignalHandler()

SignalHandler::SignalHandler ( QObject * parent = 0)
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◆ ~SignalHandler()

SignalHandler::~SignalHandler ( )
inline

Member Function Documentation

◆ internalSigHupHandler

void SignalHandler::internalSigHupHandler ( )
privateslot
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◆ sigHupHandler()

void SignalHandler::sigHupHandler ( int )
static
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◆ sigSegvHandler()

void SignalHandler::sigSegvHandler ( int sig)
static
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Member Data Documentation

◆ sigHupFD

int SignalHandler::sigHupFD
staticprivate

◆ snHup

QSocketNotifier* SignalHandler::snHup
private

The documentation for this class was generated from the following files: