Here is a list of all functions with links to the classes they belong to:
- h -
- HandCounter() : HandCounter
- handJustificationChanged() : SettingsCache
- handleActiveLocalPlayerConceded() : GameEventHandler
- handleActiveLocalPlayerUnconceded() : GameEventHandler
- handleActivePhaseChanged() : GameEventHandler
- handleArrowDeletion() : GameEventHandler
- handleBackwardsSkip() : ReplayTimelineWidget
- handleChatMessageSent() : GameEventHandler
- handleClickedToPlay() : CardItem
- handleColorToggled() : DeckPreviewColorIdentityFilterWidget, VisualDatabaseDisplayColorFilterWidget
- handleConnect() : UserListManager
- handleConnected() : TabDeckStorage, TabReplays
- handleConnectionChanged() : TabDeckStorage, TabReplays
- handleDisconnect() : UserListManager
- handleDrop() : DeckViewCardDragItem
- handleDropEvent() : CardZone, HandZone, PileZone, StackZone, TableZone, ZoneViewZone
- handleDropEventByGrid() : TableZone
- handleFailedReply() : CardPictureLoaderWorkerWork
- handleGameLeft() : GameEventHandler
- handleImageLoaded() : CardPictureLoaderWorker
- handleImageLoadEnqueued() : CardPictureLoaderWorker
- handleMainTypeToggled() : VisualDatabaseDisplayMainTypeFilterWidget
- handleNetworkReply() : CardPictureLoaderWorkerWork
- handleNextTurn() : GameEventHandler
- HandlePublicServers() : HandlePublicServers
- handleReverseTurn() : GameEventHandler
- handleScrollBarChange() : ZoneViewWidget
- handleSetToggled() : VisualDatabaseDisplaySetFilterWidget
- handleSubTypeToggled() : VisualDatabaseDisplaySubTypeFilterWidget
- handleSuccessfulReply() : CardPictureLoaderWorkerWork
- handleTabClose() : TabDeckEditorVisualTabWidget
- HandMenu() : HandMenu
- HandZone() : HandZone
- HandZoneLogic() : HandZoneLogic
- hasCoords() : Server_CardZone
- hasCustomArt() : CardPictureLoader
- hasDataDescriptor() : ZipEntryP
- HasEmptyElement() : peg::HasEmptyElement
- hasExtension() : QxtSmtp
- hasExtraHeader() : QxtMailAttachment, QxtMailMessage
- hash() : QxtHmac
- hashChanged() : DeckEditorDeckDockWidget
- hasHeightForWidth() : FlowLayout
- hashGameType() : GameFiltersSettings
- hasProperty() : CardInfo
- hasTokensData() : OracleWizard
- headerData() : CardDatabaseModel, DeckListModel, GamesModel, RemoteDeckList_TreeModel, RemoteReplayList_TreeModel, SetsModel
- height() : AbstractDecklistCardNode, AbstractDecklistNode, InnerDecklistNode
- heightForWidth() : FlowLayout
- heuristic_error_token() : peg::ErrorInfo
- hideEvent() : CardInfoPictureWidget, TabGame
- Holder() : peg::Holder
- HomeStyledButton() : HomeStyledButton
- homeTabBackgroundShuffleFrequencyChanged() : SettingsCache
- homeTabBackgroundSourceChanged() : SettingsCache
- HomeWidget() : HomeWidget
- horizontalHandChanged() : SettingsCache
- horizontalSpacing() : FlowLayout
- hovered() : AbstractCardItem
- hoveredOnCard() : CardInfoPictureWidget
- hoverEnterEvent() : AbstractCounter, DeckViewCard, PileZone
- hoverLeaveEvent() : AbstractCounter