|
| void | containerProcessingDone () |
| void | containerProcessingStarted (const GameEventContext &context) |
| void | logAlwaysRevealTopCard (PlayerLogic *player, CardZoneLogic *zone, bool reveal) |
| void | logAlwaysLookAtTopCard (PlayerLogic *player, CardZoneLogic *zone, bool reveal) |
| void | logAttachCard (PlayerLogic *player, QString cardName, PlayerLogic *targetPlayer, QString targetCardName) |
| void | logConcede (int playerId) |
| void | logUnconcede (int playerId) |
| void | logConnectionStateChanged (PlayerLogic *player, bool connectionState) |
| void | logCreateArrow (PlayerLogic *player, PlayerLogic *startPlayer, QString startCard, PlayerLogic *targetPlayer, QString targetCard, bool playerTarget) |
| void | logCreateToken (PlayerLogic *player, QString cardName, QString pt, bool faceDown) |
| void | logDeckSelect (PlayerLogic *player, QString deckHash, int sideboardSize) |
| void | logDestroyCard (PlayerLogic *player, QString cardName) |
| void | logDrawCards (PlayerLogic *player, int number, bool deckIsEmpty) |
| void | logDumpZone (PlayerLogic *player, CardZoneLogic *zone, int numberCards, bool isReversed=false) |
| void | logFlipCard (PlayerLogic *player, QString cardName, bool faceDown) |
| void | logGameClosed () |
| void | logGameStart () |
| void | logGameFlooded () |
| void | logJoin (PlayerLogic *player) |
| void | logJoinSpectator (QString name) |
| void | logKicked () |
| void | logLeave (PlayerLogic *player, QString reason) |
| void | logLeaveSpectator (QString name, QString reason) |
| void | logNotReadyStart (PlayerLogic *player) |
| void | logMoveCard (PlayerLogic *player, CardItem *card, CardZoneLogic *startZone, int oldX, CardZoneLogic *targetZone, int newX) |
| void | logMulligan (PlayerLogic *player, int number) |
| void | logReplayStarted (int gameId) |
| void | logReadyStart (PlayerLogic *player) |
| void | logRevealCards (PlayerLogic *player, CardZoneLogic *zone, int cardId, QString cardName, PlayerLogic *otherPlayer, bool faceDown, int amount, bool isLentToAnotherPlayer) |
| void | logReverseTurn (PlayerLogic *player, bool reversed) |
| void | logRollDie (PlayerLogic *player, int sides, const QList< uint > &rolls) |
| void | logSay (PlayerLogic *player, QString message) |
| void | logSetActivePhase (int phase) |
| void | logSetActivePlayer (PlayerLogic *player) |
| void | logSetAnnotation (PlayerLogic *player, CardItem *card, QString newAnnotation) |
| void | logSetCardCounter (PlayerLogic *player, QString cardName, int counterId, int value, int oldValue) |
| void | logSetCounter (PlayerLogic *player, QString counterName, int value, int oldValue) |
| void | logSetDoesntUntap (PlayerLogic *player, CardItem *card, bool doesntUntap) |
| void | logSetPT (PlayerLogic *player, CardItem *card, QString newPT) |
| void | logSetSideboardLock (PlayerLogic *player, bool locked) |
| void | logSetTapped (PlayerLogic *player, CardItem *card, bool tapped) |
| void | logShuffle (PlayerLogic *player, CardZoneLogic *zone, int start, int end) |
| void | logSpectatorSay (const ServerInfo_User &spectator, QString message) |
| void | logUnattachCard (PlayerLogic *player, QString cardName) |
| void | logUndoDraw (PlayerLogic *player, QString cardName) |
| void | logUndoDrawFailed (PlayerLogic *player) |
| void | setContextJudgeName (QString player) |
| void | appendHtmlServerMessage (const QString &html, bool optionalIsBold=false, QString optionalFontColor=QString()) override |
|
| void | connectToPlayerEventHandler (PlayerEventHandler *player) |
| | MessageLogWidget (TabSupervisor *_tabSupervisor, AbstractGame *_game, QWidget *parent=nullptr) |
| | ChatView (TabSupervisor *_tabSupervisor, AbstractGame *_game, bool _showTimestamps, QWidget *parent=nullptr) |
| void | retranslateUi () |
| void | appendHtml (const QString &html) |
| virtual void | appendHtmlServerMessage (const QString &html, bool optionalIsBold=false, QString optionalFontColor=QString()) |
| void | appendMessage (QString message, RoomMessageTypeFlags messageType={}, const ServerInfo_User &userInfo={}, bool playerBold=false) |
| void | clearChat () |
| void | redactMessages (const QString &userName, int amount) |
| QString | getRecentChatLog (int maxMessages=50) const |