Cockatrice 2025-11-30-Development-2.11.0-beta.38
A cross-platform virtual tabletop for multiplayer card games
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message_log_widget.cpp File Reference
#include "message_log_widget.h"
#include "../../client/sound_engine.h"
#include "../../interface/widgets/tabs/tab_game.h"
#include "../board/card_item.h"
#include "../board/translate_counter_name.h"
#include "../phase.h"
#include "../player/player.h"
#include <../../client/settings/card_counter_settings.h>
#include <libcockatrice/protocol/pb/context_move_card.pb.h>
#include <libcockatrice/protocol/pb/context_mulligan.pb.h>
#include <utility>
Include dependency graph for message_log_widget.cpp:

Functions

static QString sanitizeHtml (QString dirty)
static QString cardLink (const QString &cardName)

Variables

static const QString TABLE_ZONE_NAME = "table"
static const QString GRAVE_ZONE_NAME = "grave"
static const QString EXILE_ZONE_NAME = "rfg"
static const QString HAND_ZONE_NAME = "hand"
static const QString DECK_ZONE_NAME = "deck"
static const QString SIDEBOARD_ZONE_NAME = "sb"
static const QString STACK_ZONE_NAME = "stack"

Function Documentation

◆ cardLink()

QString cardLink ( const QString & cardName)
static
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◆ sanitizeHtml()

QString sanitizeHtml ( QString dirty)
static
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Variable Documentation

◆ DECK_ZONE_NAME

const QString DECK_ZONE_NAME = "deck"
static

◆ EXILE_ZONE_NAME

const QString EXILE_ZONE_NAME = "rfg"
static

◆ GRAVE_ZONE_NAME

const QString GRAVE_ZONE_NAME = "grave"
static

◆ HAND_ZONE_NAME

const QString HAND_ZONE_NAME = "hand"
static

◆ SIDEBOARD_ZONE_NAME

const QString SIDEBOARD_ZONE_NAME = "sb"
static

◆ STACK_ZONE_NAME

const QString STACK_ZONE_NAME = "stack"
static

◆ TABLE_ZONE_NAME

const QString TABLE_ZONE_NAME = "table"
static