#include <replay_manager.h>
◆ ReplayManager()
| ReplayManager::ReplayManager |
( |
TabGame * | parent, |
|
|
GameReplay * | replay ) |
◆ refreshShortcuts
| void ReplayManager::refreshShortcuts |
( |
| ) |
|
|
privateslot |
◆ replayFastForwardButtonToggled
| void ReplayManager::replayFastForwardButtonToggled |
( |
bool | checked | ) |
|
|
privateslot |
◆ replayFinished
| void ReplayManager::replayFinished |
( |
| ) |
|
|
privateslot |
◆ replayNextEvent
| void ReplayManager::replayNextEvent |
( |
EventProcessingOptions | options | ) |
|
|
privateslot |
◆ replayPlayButtonToggled
| void ReplayManager::replayPlayButtonToggled |
( |
bool | checked | ) |
|
|
privateslot |
◆ replayRewind
| void ReplayManager::replayRewind |
( |
| ) |
|
|
privateslot |
Handles everything that needs to be reset when doing a replay rewind.
◆ requestChatAndPhaseReset
| void ReplayManager::requestChatAndPhaseReset |
( |
| ) |
|
|
signal |
◆ aReplaySkipBackward
| QAction * ReplayManager::aReplaySkipBackward |
|
private |
◆ aReplaySkipBackwardBig
| QAction * ReplayManager::aReplaySkipBackwardBig |
|
private |
◆ aReplaySkipForward
| QAction* ReplayManager::aReplaySkipForward |
|
private |
◆ aReplaySkipForwardBig
| QAction * ReplayManager::aReplaySkipForwardBig |
|
private |
◆ currentReplayStep
| int ReplayManager::currentReplayStep = 0 |
|
private |
◆ game
◆ replay
| GameReplay* ReplayManager::replay |
◆ replayFastForwardButton
| QToolButton * ReplayManager::replayFastForwardButton |
|
private |
◆ replayPlayButton
| QToolButton* ReplayManager::replayPlayButton |
|
private |
◆ replayTimeline
| QList<int> ReplayManager::replayTimeline |
|
private |
◆ timelineWidget
The documentation for this class was generated from the following files: