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Cockatrice 2026-10-19-Development-3.1.2-beta.2
A virtual tabletop for multiplayer card games
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#include "replay_manager.h"#include "../../../client/settings/cache_settings.h"#include "../../../game/player/event_processing_options.h"#include "libcockatrice/protocol/pb/game_event.pb.h"#include "libcockatrice/protocol/pb/game_event_container.pb.h"#include "libcockatrice/protocol/pb/game_replay.pb.h"#include <QTimer>#include <algorithm>#include <libcockatrice/protocol/get_pb_extension.h>#include <libcockatrice/settings/interface_settings.h>#include <qnumeric.h>Functions | |
| static QList< int > | createReplayTimeline (const GameReplay *replay) |
| static bool | hasMeaningfulEvent (const GameEventContainer &cont) |
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| static constexpr int | TIMER_INTERVAL_MS = 200 |
| static constexpr int | EMPTY_SECTION_MARGIN_MS = 500 |
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