Cockatrice 2026-09-01-Development-3.1.0-beta.10
A virtual tabletop for multiplayer card games
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replay_manager.cpp File Reference
Include dependency graph for replay_manager.cpp:

Functions

static QList< int > createReplayTimeline (const GameReplay *replay)
static bool hasMeaningfulEvent (const GameEventContainer &cont)

Variables

static constexpr int TIMER_INTERVAL_MS = 200
static constexpr int EMPTY_SECTION_MARGIN_MS = 500

Function Documentation

◆ createReplayTimeline()

QList< int > createReplayTimeline ( const GameReplay * replay)
static
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◆ hasMeaningfulEvent()

bool hasMeaningfulEvent ( const GameEventContainer & cont)
static
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Variable Documentation

◆ EMPTY_SECTION_MARGIN_MS

int EMPTY_SECTION_MARGIN_MS = 500
staticconstexpr

◆ TIMER_INTERVAL_MS

int TIMER_INTERVAL_MS = 200
staticconstexpr