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Cockatrice 2026-10-19-Development-3.1.2-beta.2
A virtual tabletop for multiplayer card games
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#include "server.h"#include "game/server_abstract_participant.h"#include "game/server_game.h"#include "libcockatrice/protocol/pb/commands.pb.h"#include "libcockatrice/protocol/pb/game_commands.pb.h"#include "libcockatrice/protocol/pb/game_event_container.pb.h"#include "libcockatrice/protocol/pb/response.pb.h"#include "libcockatrice/protocol/pb/room_commands.pb.h"#include "libcockatrice/protocol/pb/room_event.pb.h"#include "libcockatrice/protocol/pb/serverinfo_ban.pb.h"#include "libcockatrice/protocol/pb/serverinfo_game.pb.h"#include "libcockatrice/protocol/pb/serverinfo_room.pb.h"#include "libcockatrice/protocol/pb/serverinfo_user.pb.h"#include "server_abstractuserinterface.h"#include "server_database_interface.h"#include "server_protocolhandler.h"#include "server_remoteuserinterface.h"#include "server_response_containers.h"#include "server_room.h"#include "serverinfo_user_container.h"#include <QDateTime>#include <QDebug>#include <QMapIterator>#include <QMetaType>#include <QPair>#include <QReadLocker>#include <QSharedPointer>#include <QThread>#include <QWriteLocker>#include <google/protobuf/stubs/port.h>#include <libcockatrice/protocol/debug_pb_message.h>#include <libcockatrice/protocol/pb/event_connection_closed.pb.h>#include <libcockatrice/protocol/pb/event_list_rooms.pb.h>#include <libcockatrice/protocol/pb/event_user_joined.pb.h>#include <libcockatrice/protocol/pb/event_user_left.pb.h>#include <libcockatrice/protocol/pb/isl_message.pb.h>#include <libcockatrice/protocol/pb/session_event.pb.h>#include <qlogging.h>#include <qnamespace.h>#include <string>#include <utility>