#include "server.h"#include "game/server_game.h"#include "game/server_player.h"#include "server_database_interface.h"#include "server_protocolhandler.h"#include "server_remoteuserinterface.h"#include "server_room.h"#include <QCoreApplication>#include <QDebug>#include <QThread>#include <libcockatrice/protocol/debug_pb_message.h>#include <libcockatrice/protocol/pb/event_connection_closed.pb.h>#include <libcockatrice/protocol/pb/event_list_rooms.pb.h>#include <libcockatrice/protocol/pb/event_user_joined.pb.h>#include <libcockatrice/protocol/pb/event_user_left.pb.h>#include <libcockatrice/protocol/pb/isl_message.pb.h>#include <libcockatrice/protocol/pb/session_event.pb.h>