Cockatrice 2025-11-30-Development-2.11.0-beta.38
A cross-platform virtual tabletop for multiplayer card games
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Topics
Here is a list of all topics with brief descriptions:
[detail level 123456]
 CoreCore utilities, shared types, and infrastructure
 User InterfaceGraphical interface components built with Qt
 WidgetsGeneral-purpose Qt widgets
 DialogsApplication dialogs
 TabsTabbed UI components
 Card WidgetsWidgets for CardInfo display and interaction
 Card Database WidgetsWidgets for browsing and selecting CardInfos in the CardDatabase
 Deck Editor WidgetsSupporting widgets for DeckList editors
 Local Deck Storage WidgetsWidgets for browsing and managing stored DeckLists
 Remote Deck Storage WidgetsWidgets related to interacting with DeckLists on a filesystem or in a remote location
 Game WidgetsWidgets specific to the interface in a Game
 API Response Display WidgetsWidgets for displaying API responses
 Networking WidgetsWidgets related to a RemoteClient interacting with a Server
 Room WidgetsServer room management
 Settings WidgetsTODO: Document this
 Card Picture LoaderThe PictureLoader for CardInfoPictureWidgets and CardItems
 CardsRepresentation of individual cards and their state
 Card Picture LoaderThe PictureLoader for CardInfoPictureWidgets and CardItems
 Card SetsCardSets
 Card PrintingsInformation about specific printings of CardInfos via PrintingInfo and ExactCard
 Card WidgetsWidgets for CardInfo display and interaction
 Card Extra Info WidgetsWidgets for displaying additional information about CardInfos
 Card DatabaseCore CardDatabase and loaders
 ModelsQt models for CardDatabase access
 ParsersParsers for CardInfo data
 Card Database WidgetsWidgets for browsing and selecting CardInfos in the CardDatabase
 Deck ManagementDeckList handling, persistence, and tooling
 Deck ModelsQt Models relating to DeckList
 Deck EditorsEditors for creating and modifying a DeckList
 Deck Editor TabsTabs for the DeckList Editors
 Deck Editor WidgetsSupporting widgets for DeckList editors
 Deck StorageSystems for storing a DeckList on a local file system or remote service
 Local Deck StorageSystems for storing a DeckList on a local file system
 Remote Deck StorageSystems for storing a DeckList on a remote service
 Import/ExportDeckList import, export, and conversion
 ParsingDeckList parsing and external API integration
 GameCore Game framework
 User InterfaceGraphical components for interaction during a Game
 LobbyUser interface for the multiplayer lobby
 Game WidgetsWidgets specific to the interface in a Game
 DialogsDialogs for Games
 MenusMenus for Games
 GraphicsVisual graphics for Game elements
 LogicGame logic and rules framework
 PlayersLogic related to Player state
 ZonesLogical handling of CardZones during a Game
 ActionsActions, events, and their resolution
 NetworkingNetworking components for client/server communication
 Protocol MessagesProtocol message definitions and handlers
 ClientThe Cockatrice client application
 API InterfacesInterfaces for interacting with various APIs
 Networking WidgetsWidgets related to a RemoteClient interacting with a Server
 Client UpdatesClient updates
 Room WidgetsServer room management
 ServerThe Cockatrice server application
 ReplaysReplay recording and playback
 SettingsApplication settings and configuration
 Settings WidgetsTODO: Document this
 Core SettingsTODO: Document this
 Network SettingsTODO: Document this
 Game SettingsTODO: Document this
 Card SettingsTODO: Document this
 Deck SettingsTODO: Document this
 TestsAutomated testing framework