Cockatrice 2026-10-19-Development-3.1.2-beta.2
A virtual tabletop for multiplayer card games
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pile_zone.cpp File Reference
#include "pile_zone.h"
#include "../../client/settings/cache_settings.h"
#include "../../game/board/card_list.h"
#include "../../game/player/player_actions.h"
#include "../../game/player/player_info.h"
#include "../../game/player/player_logic.h"
#include "../../game/zones/card_zone_logic.h"
#include "../../game/zones/pile_zone_logic.h"
#include "../board/card_drag_item.h"
#include "../board/card_item.h"
#include "../card_dimensions.h"
#include <QApplication>
#include <QCursor>
#include <QGraphicsItem>
#include <QGraphicsSceneMouseEvent>
#include <QList>
#include <QPainter>
#include <QPainterPath>
#include <QPoint>
#include <QPointF>
#include <QRectF>
#include <QString>
#include <QTransform>
#include <QtGlobal>
#include <libcockatrice/protocol/pb/command_move_card.pb.h>
#include <libcockatrice/settings/cards_display_settings.h>
#include <qnamespace.h>
#include <string>
Include dependency graph for pile_zone.cpp: