Here is a list of all functions with links to the classes they belong to:
- n -
- name() : peg::Holder, peg::SemanticValues
- nameChanged() : DeckEditorDeckDockWidget
- networkCacheSizeChanged() : SettingsCache
- newArrowId() : Server_AbstractPlayer
- newCardAdded() : DeckView, DeckViewContainer, DeckViewScene, Player, TabGame
- newCardId() : Server_AbstractPlayer
- newConnection() : LocalServer
- newCounterId() : Server_Player
- newFolderFinished() : TabDeckStorage
- newHostSelected() : DlgConnect
- newInstance() : CardInfo, CardSet
- newMissingFeatureFound() : RemoteClient
- newPlayerActionCreated() : GraveyardMenu
- newSetsFound() : CardDatabaseLoader
- newTipRequested() : DlgTipOfTheDay
- nextClicked() : DlgTipOfTheDay
- nextSet() : CardPictureToLoad
- nextToken() : QtJson::Json
- nextTurn() : Server_Game
- nextUrl() : CardPictureToLoad
- Node() : RemoteDeckList_TreeModel::Node, RemoteReplayList_TreeModel::Node
- nodeAt() : FilterTreeBranch< T >, FilterTreeNode
- nodeChanged() : FilterTree, FilterTreeNode
- nodeIndex() : FilterTreeModel
- nodeToIndex() : DeckListModel, RemoteDeckList_TreeModel
- notIdle() : DeckViewContainer, TabGame, TabRoom
- notifyEnabledSetsChanged() : CardDatabase
- notifyPlayerJoin() : TabGame
- notifyPlayerKicked() : TabGame
- notifyUserAboutUpdate() : MainWindow, RemoteClient
- notifyUserEventReceived() : AbstractClient
- NotPredicate() : peg::NotPredicate