Cockatrice 2025-11-30-Development-2.11.0-beta.38
A cross-platform virtual tabletop for multiplayer card games
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card_item.cpp File Reference
#include "card_item.h"
#include "../../client/settings/cache_settings.h"
#include "../../interface/widgets/tabs/tab_game.h"
#include "../game_scene.h"
#include "../phase.h"
#include "../player/player.h"
#include "../player/player_actions.h"
#include "../zones/logic/view_zone_logic.h"
#include "../zones/table_zone.h"
#include "../zones/view_zone.h"
#include "arrow_item.h"
#include "card_drag_item.h"
#include <../../client/settings/card_counter_settings.h>
#include <QApplication>
#include <QGraphicsSceneMouseEvent>
#include <QMenu>
#include <QPainter>
#include <libcockatrice/card/card_info.h>
#include <libcockatrice/protocol/pb/serverinfo_card.pb.h>
Include dependency graph for card_item.cpp:

Functions

static bool isUnwritableRevealZone (CardZoneLogic *zone)
 returns true if the zone is a unwritable reveal zone view (eg a card reveal window). Will return false if zone is nullptr.

Function Documentation

◆ isUnwritableRevealZone()

bool isUnwritableRevealZone ( CardZoneLogic * zone)
static

returns true if the zone is a unwritable reveal zone view (eg a card reveal window). Will return false if zone is nullptr.

Here is the caller graph for this function: