Cockatrice 2026-06-01-Development-3.1.0-beta.3
A virtual tabletop for multiplayer card games
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player_logic.h File Reference
#include "../../interface/widgets/menus/tearoff_menu.h"
#include "../board/arrow_data.h"
#include "../interface/deck_loader/loaded_deck.h"
#include "../zones/hand_zone_logic.h"
#include "../zones/pile_zone_logic.h"
#include "../zones/stack_zone_logic.h"
#include "../zones/table_zone_logic.h"
#include "menu/player_menu.h"
#include "player_area.h"
#include "player_event_handler.h"
#include "player_graphics_item.h"
#include "player_info.h"
#include <QInputDialog>
#include <QLoggingCategory>
#include <QMap>
#include <QTimer>
#include <libcockatrice/filters/filter_string.h>
#include <libcockatrice/protocol/pb/card_attributes.pb.h>
#include <libcockatrice/protocol/pb/game_event.pb.h>
#include <libcockatrice/utility/zone_names.h>
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Go to the source code of this file.

Classes

class  PlayerLogic
class  AnnotationDialog

Namespaces

namespace  google
namespace  google::protobuf

Functions

 Q_LOGGING_CATEGORY (PlayerLog, "player")

Variables

const int MAX_TOKENS_PER_DIALOG = 99

Function Documentation

◆ Q_LOGGING_CATEGORY()

Q_LOGGING_CATEGORY ( PlayerLog ,
"player"  )
inline
Todo
Document this file.

Variable Documentation

◆ MAX_TOKENS_PER_DIALOG

const int MAX_TOKENS_PER_DIALOG = 99