Cockatrice 2026-10-19-Development-3.1.2-beta.2
A virtual tabletop for multiplayer card games
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player_logic.cpp File Reference
#include "player_logic.h"
#include "../../game_graphics/board/card_item.h"
#include "../abstract_game.h"
#include "../board/arrow_data.h"
#include "../board/counter_state.h"
#include "../game_meta_info.h"
#include "../zones/hand_zone_logic.h"
#include "../zones/pile_zone_logic.h"
#include "../zones/stack_zone_logic.h"
#include "../zones/table_zone_logic.h"
#include "libcockatrice/protocol/pb/serverinfo_card.pb.h"
#include "libcockatrice/protocol/pb/serverinfo_counter.pb.h"
#include "libcockatrice/protocol/pb/serverinfo_playerproperties.pb.h"
#include "libcockatrice/utility/zone_names.h"
#include "player_actions.h"
#include "player_event_handler.h"
#include "player_info.h"
#include "player_manager.h"
#include <QDebug>
#include <QMapIterator>
#include <QMessageLogger>
#include <QMutableMapIterator>
#include <QSet>
#include <QSharedPointer>
#include <QtGlobal>
#include <libcockatrice/protocol/pb/serverinfo_player.pb.h>
#include <libcockatrice/protocol/pb/serverinfo_user.pb.h>
#include <libcockatrice/protocol/pb/serverinfo_zone.pb.h>
#include <libcockatrice/utility/card_ref.h>
#include <libcockatrice/utility/color.h>
#include <qalgorithms.h>
#include <string>
Include dependency graph for player_logic.cpp: