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Cockatrice 2026-10-19-Development-3.1.2-beta.2
A virtual tabletop for multiplayer card games
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#include "player_menu.h"#include "../../../client/settings/cache_settings.h"#include "../../../client/settings/shortcuts_settings.h"#include "../../../game/abstract_game.h"#include "../../../game/player/player_info.h"#include "../../../game/player/player_logic.h"#include "../../../game/player/player_manager.h"#include "../../../game_graphics/zones/hand_zone.h"#include "../../../game_graphics/zones/pile_zone.h"#include "../../../game_graphics/zones/table_zone.h"#include "../../../interface/widgets/menus/tearoff_menu.h"#include "../../board/card_item.h"#include "../player_graphics_item.h"#include "abstract_player_component.h"#include "card_menu.h"#include "custom_zone_menu.h"#include "grave_menu.h"#include "hand_menu.h"#include "library_menu.h"#include "rfg_menu.h"#include "say_menu.h"#include "sideboard_menu.h"#include "tally_menu.h"#include "utility_menu.h"#include <QMenu>#include <QString>