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Cockatrice 2026-10-19-Development-3.1.2-beta.2
A virtual tabletop for multiplayer card games
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#include "game_scene.h"#include "../client/settings/cache_settings.h"#include "../game/abstract_game.h"#include "../game/arrow_registry.h"#include "../game/board/arrow_data.h"#include "../game/player/player_actions.h"#include "../game/player/player_event_handler.h"#include "../game/player/player_info.h"#include "../game/player/player_logic.h"#include "../game/zones/card_zone_logic.h"#include "../game/zones/view_zone_logic.h"#include "animated_item.h"#include "board/abstract_card_item.h"#include "board/arrow_item.h"#include "board/card_item.h"#include "phases_toolbar.h"#include "player/menu/player_menu.h"#include "player/player_graphics_item.h"#include "player/player_target.h"#include "zones/card_zone.h"#include "zones/select_zone.h"#include "zones/view_zone.h"#include "zones/view_zone_widget.h"#include <QBasicTimer>#include <QDebug>#include <QEvent>#include <QGraphicsItem>#include <QGraphicsSceneMouseEvent>#include <QGraphicsView>#include <QListIterator>#include <QMenu>#include <QMessageLogger>#include <QMutableHashIterator>#include <QObject>#include <QPoint>#include <QRectF>#include <QSet>#include <QSharedPointer>#include <QtMath>#include <algorithm>#include <libcockatrice/settings/interface_settings.h>#include <libcockatrice/utility/zone_names.h>#include <numeric>#include <qnamespace.h>